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2K and 2K Marin, makers of BioShock® 2announced post-launch downloadable content plans today for The Bureau: XCOM Declassified that will see the title supported with updates beyond its August 20, 2013 North American release date. The narrative-driven add-on content will expand the declassified origin story of the clandestine XCOM organization and will be available on the Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows® PC. The first DLC pack will be available exclusively to Xbox 360 players.

“We take great pride in our track record of providing high-quality post-release content for our games,” said Christoph Hartmann, president of 2K. “We will continue to expand the XCOM universe by telling original stories set in the paranoia-drenched Cold War era of The Bureau.

Like The Bureau: XCOM Declassified Movement On Facebook

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Players who pre-order The Bureau through any of the participating retailers will receive a bonus campaign side-mission called “Codebreakers.” In this mission, a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code.

In addition to the Codebreakers side-mission, those who pre-order The Bureau through GameStop will receive the Light Plasma Pistol as an exclusive in-game item. Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.

2K and 2K Marin, makers of BioShock® 2announced post-launch downloadable content plans today for The Bureau: XCOM Declassified that will see the title supported with updates beyond its August 20, 2013 North American release date. The narrative-driven add-on content will expand the declassified origin story of the clandestine XCOM organization and will be available on the Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows® PC. The first DLC pack will be available exclusively to Xbox 360 players.

“We take great pride in our track record of providing high-quality post-release content for our games,” said Christoph Hartmann, president of 2K. “We will continue to expand the XCOM universe by telling original stories set in the paranoia-drenched Cold War era of The Bureau.

Like The Bureau: XCOM Declassified Movement On Facebook

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Players who pre-order The Bureau through any of the participating retailers will receive a bonus campaign side-mission called “Codebreakers.” In this mission, a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code.

In addition to the Codebreakers side-mission, those who pre-order The Bureau through GameStop will receive the Light Plasma Pistol as an exclusive in-game item. Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.

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About Anthony Dows

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Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer

2K Announces DLC for The Bureau: XCOM Declassified

By Anthony Dows | 06/19/2013 06:30 PM PT | Updated 06/19/2013 07:11 PM PT

Update

2K and 2K Marin, makers of BioShock® 2announced post-launch downloadable content plans today for The Bureau: XCOM Declassified that will see the title supported with updates beyond its August 20, 2013 North American release date. The narrative-driven add-on content will expand the declassified origin story of the clandestine XCOM organization and will be available on the Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows® PC. The first DLC pack will be available exclusively to Xbox 360 players.

“We take great pride in our track record of providing high-quality post-release content for our games,” said Christoph Hartmann, president of 2K. “We will continue to expand the XCOM universe by telling original stories set in the paranoia-drenched Cold War era of The Bureau.

Like The Bureau: XCOM Declassified Movement On Facebook

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Players who pre-order The Bureau through any of the participating retailers will receive a bonus campaign side-mission called “Codebreakers.” In this mission, a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code.

In addition to the Codebreakers side-mission, those who pre-order The Bureau through GameStop will receive the Light Plasma Pistol as an exclusive in-game item. Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.

2K and 2K Marin, makers of BioShock® 2announced post-launch downloadable content plans today for The Bureau: XCOM Declassified that will see the title supported with updates beyond its August 20, 2013 North American release date. The narrative-driven add-on content will expand the declassified origin story of the clandestine XCOM organization and will be available on the Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows® PC. The first DLC pack will be available exclusively to Xbox 360 players.

“We take great pride in our track record of providing high-quality post-release content for our games,” said Christoph Hartmann, president of 2K. “We will continue to expand the XCOM universe by telling original stories set in the paranoia-drenched Cold War era of The Bureau.

Like The Bureau: XCOM Declassified Movement On Facebook

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Players who pre-order The Bureau through any of the participating retailers will receive a bonus campaign side-mission called “Codebreakers.” In this mission, a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code.

In addition to the Codebreakers side-mission, those who pre-order The Bureau through GameStop will receive the Light Plasma Pistol as an exclusive in-game item. Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.

0   POINTS
0   POINTS



Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer