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ADG Short And Simple Review: Metal Gear Solid V Ground Zeroes

By
Posted on April 4, 2014 AT 02:53am

Product Specifications:

Publisher: Konami Digital Entertainment, Inc.
Developer: Kojima Productions
Release: March 18, 2014 on PlayStation 3, PlayStation4, Xbox 360, Xbox One
Category: Action / Tactical Espionage Operations
ESRB: Mature

A controversial release makes a controversial game review in ADG’s Short And Simple Review. Hideo Kojima and Big Boss is back in Metal Gear Solid V: Ground Zeroes. Yes! Hideo Kojima is even in the game in a Side Ops mission. The game serves as a prologue retail release to Metal Gear Solid V: The Phantom Pain.

Key Features:

  • THE POWER OF FOX ENGINE – Ground Zeroes showcases Kojima Productions’ stunning FOX Engine, a true next-generation game engine which revolutionizes the Metal Gear Solid experience.
  • INTRODUCTION TO OPEN WORLD DESIGN – The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user.
  • UNRESTRICTED STEALTH – Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing. Each will have different effects on game consequences and advancement.
  • MULTIPLE MISSIONS AND TASKS –Ground Zeroes boasts a central story mode and Side-Ops missions ranging from tactical action, aerial assaults and “covert” missions that will be sure to surprise.
  • REDESIGNED INTERFACE – Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience.
  • TRUE NEXT GENERATION GAMING – Available simultaneously with the current generation of gaming consoles, Ground Zeroes will give PS4 and Xbox One consumers the chance to showcase the power of their new machines.

The bad of Metal Gear Solid V: Ground Zeroes starts of with that it simply sometimes feels clunky. You would think that at least on PS4 and Xbox One it would run smoother. I have faith it will be better in due time when the main game Phantom Pain is released. Sometimes the enemies are so tightly placed across the map that tactical approaches are pretty much impossible. Other things to note is that the main mission Ground Zeroes isn’t long or that challenging. I found the side missions to be more challenging. The AI also seemed non-existent in Ground Zeroes but in Side Ops they seemed out of control. Another bad move is making players collect badges before being able to play the exclusive missions.

The good of Metal Gear Solid V: Ground Zeroes is the cinematics, the different ways you can play it, the lore, and the unlocks. This is a wonderful taste of what Metal Gear Solid V: The Phantom Pain will be and provide players with a chance to get their skill up before release.

Short And Simple…

This Is Not A Demo! This Is A Pretty *Solid* Purchase!

Play It!! 8.2/10

Recommended Links:

Being a fan of video games, since introduced to him by his brother looking at Combat and Pac-Man on the Atari. AntDaGamer has been in touch with video games, art, and technology. Grasping his hands around several video game related websites and communities such as TGN, GameOn, Twitch.tv, Youtube, and his own site AntDaGamer.Com. Ant has managed to find contacts in the industry and show he has a passion to do anything video game related.




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