X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON AntDaGamer

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
AntDaGamer
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X
AntDaGamer


 

I was reached out today by Stompy Bot Productions PR team about this game, Heavy Gear Assault.  Before today, I honestly never heard much about it but as I read the press release, watched the trailer, and checked out the site, I knew this game was going to be a game change for mech gaming in this age.  Publisher’s think this game isn’t something that gamer’s want which is why you and me must help Stompy Bot make this game see the light. Check out all the info belong as well as a special video I created that features the trailer. I will have an interview article about the game as well in the upcoming weeks.

Stompy Bot Productions is running a Kickstarter campaign to raise an additional $800,000 for Heavy Gear Assault, the upcoming PC mecha game developed on Unreal Engine 4.  The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.

Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.

“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”

One of the most popular game features with fans has been next-generation destructible environments.  The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game.  This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.

Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.

“Heavy Gear Assault will set a new standard for destructible environments, using the cutting-edge Unreal Engine 4,” says Vince McMullin, President of MekTek Studios. “As jaw-dropping as this trailer is, you‘re only seeing the tip of what’s possible. MekTek knows mecha fans—and mecha fans want destruction. With Heavy Gear Assault, they’ll get it in bullet-ridden spades.”

To learn more about Heavy Gear Assault, visit: www.heavygear.com

To participate in the crowdfunding campaign, visit:  http://www.kickstarter.com/projects/stompybot/heavy-gear-assault-0?ref=live

About Stompy Bot Productions, Inc.
Stompy Bot Productions is a Saint John-based Canadian digital producer-publisher, specializing in publishing, marketing and distribution of digital games and online media.

About MekTek Studios, Inc.
MekTek Studios is a Saint John-based Canadian software and web-development studio, best known for its work on the Mek Pak for the Mech Warrior 4 Free Release.

This news posting contains source quotes from the official press release.

I was reached out today by Stompy Bot Productions PR team about this game, Heavy Gear Assault.  Before today, I honestly never heard much about it but as I read the press release, watched the trailer, and checked out the site, I knew this game was going to be a game change for mech gaming in this age.  Publisher’s think this game isn’t something that gamer’s want which is why you and me must help Stompy Bot make this game see the light. Check out all the info belong as well as a special video I created that features the trailer. I will have an interview article about the game as well in the upcoming weeks.

Stompy Bot Productions is running a Kickstarter campaign to raise an additional $800,000 for Heavy Gear Assault, the upcoming PC mecha game developed on Unreal Engine 4.  The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.

Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.

“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”

One of the most popular game features with fans has been next-generation destructible environments.  The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game.  This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.

Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.

“Heavy Gear Assault will set a new standard for destructible environments, using the cutting-edge Unreal Engine 4,” says Vince McMullin, President of MekTek Studios. “As jaw-dropping as this trailer is, you‘re only seeing the tip of what’s possible. MekTek knows mecha fans—and mecha fans want destruction. With Heavy Gear Assault, they’ll get it in bullet-ridden spades.”

To learn more about Heavy Gear Assault, visit: www.heavygear.com

To participate in the crowdfunding campaign, visit:  http://www.kickstarter.com/projects/stompybot/heavy-gear-assault-0?ref=live

About Stompy Bot Productions, Inc.
Stompy Bot Productions is a Saint John-based Canadian digital producer-publisher, specializing in publishing, marketing and distribution of digital games and online media.

About MekTek Studios, Inc.
MekTek Studios is a Saint John-based Canadian software and web-development studio, best known for its work on the Mek Pak for the Mech Warrior 4 Free Release.

This news posting contains source quotes from the official press release.

0   POINTS
0   POINTS


Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer

Heavy Gear Assault Announce Trailer, Info About The Game And Upcoming Interview

By Anthony Dows | 05/22/2013 05:08 PM PT | Updated 05/28/2013 02:53 PM PT

Update

I was reached out today by Stompy Bot Productions PR team about this game, Heavy Gear Assault.  Before today, I honestly never heard much about it but as I read the press release, watched the trailer, and checked out the site, I knew this game was going to be a game change for mech gaming in this age.  Publisher’s think this game isn’t something that gamer’s want which is why you and me must help Stompy Bot make this game see the light. Check out all the info belong as well as a special video I created that features the trailer. I will have an interview article about the game as well in the upcoming weeks.

Stompy Bot Productions is running a Kickstarter campaign to raise an additional $800,000 for Heavy Gear Assault, the upcoming PC mecha game developed on Unreal Engine 4.  The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.

Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.

“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”

One of the most popular game features with fans has been next-generation destructible environments.  The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game.  This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.

Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.

“Heavy Gear Assault will set a new standard for destructible environments, using the cutting-edge Unreal Engine 4,” says Vince McMullin, President of MekTek Studios. “As jaw-dropping as this trailer is, you‘re only seeing the tip of what’s possible. MekTek knows mecha fans—and mecha fans want destruction. With Heavy Gear Assault, they’ll get it in bullet-ridden spades.”

To learn more about Heavy Gear Assault, visit: www.heavygear.com

To participate in the crowdfunding campaign, visit:  http://www.kickstarter.com/projects/stompybot/heavy-gear-assault-0?ref=live

About Stompy Bot Productions, Inc.
Stompy Bot Productions is a Saint John-based Canadian digital producer-publisher, specializing in publishing, marketing and distribution of digital games and online media.

About MekTek Studios, Inc.
MekTek Studios is a Saint John-based Canadian software and web-development studio, best known for its work on the Mek Pak for the Mech Warrior 4 Free Release.

This news posting contains source quotes from the official press release.

I was reached out today by Stompy Bot Productions PR team about this game, Heavy Gear Assault.  Before today, I honestly never heard much about it but as I read the press release, watched the trailer, and checked out the site, I knew this game was going to be a game change for mech gaming in this age.  Publisher’s think this game isn’t something that gamer’s want which is why you and me must help Stompy Bot make this game see the light. Check out all the info belong as well as a special video I created that features the trailer. I will have an interview article about the game as well in the upcoming weeks.

Stompy Bot Productions is running a Kickstarter campaign to raise an additional $800,000 for Heavy Gear Assault, the upcoming PC mecha game developed on Unreal Engine 4.  The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.

Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.

“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”

One of the most popular game features with fans has been next-generation destructible environments.  The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game.  This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.

Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.

“Heavy Gear Assault will set a new standard for destructible environments, using the cutting-edge Unreal Engine 4,” says Vince McMullin, President of MekTek Studios. “As jaw-dropping as this trailer is, you‘re only seeing the tip of what’s possible. MekTek knows mecha fans—and mecha fans want destruction. With Heavy Gear Assault, they’ll get it in bullet-ridden spades.”

To learn more about Heavy Gear Assault, visit: www.heavygear.com

To participate in the crowdfunding campaign, visit:  http://www.kickstarter.com/projects/stompybot/heavy-gear-assault-0?ref=live

About Stompy Bot Productions, Inc.
Stompy Bot Productions is a Saint John-based Canadian digital producer-publisher, specializing in publishing, marketing and distribution of digital games and online media.

About MekTek Studios, Inc.
MekTek Studios is a Saint John-based Canadian software and web-development studio, best known for its work on the Mek Pak for the Mech Warrior 4 Free Release.

This news posting contains source quotes from the official press release.

0   POINTS
0   POINTS



Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer