Posted on March 18, 2013 AT 04:40pm
Those lucky enough to make it to BAFTA on Monday 11th March had the opportunity to see Ken Levine, Creative Director of Irrational Games, present a fascinating insight into the development of BioShock Infinite in a talk entitled “From Shodan, to Big Daddy, to Elizabeth: The Evolution of AI Companions”.
Introduced by Simon Parkin, author, journalist and regular contributor to The Guardian, and subsequently interviewed by him, this discussion also features an audience Q&A about various topics and of course BioShock Infinite, sequel to the 2007 BAFTA-winning BioShock. It’s a rare insight into the creative minds behind the game and just how gargantuan the task of bringing Elizabeth to life has proved.
This news was source quoted from a Irrational Games press release.
Also be on the lookout for an exclusive interview with Garry Schyman, Composer of Bioshock Infinite done by your’s truly, ADG!
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