X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON AntDaGamer

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
AntDaGamer
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X
AntDaGamer


 

Team NINJA today released new images which offer a glimpse into a bizarre battle with a massive boss in YAIBA: NINJA GAIDEN Z. As Yaiba faces off against seemingly countless forms of the mysterious boss, he will have to engage every skill he has learned on his journey. With meteorites crashing around him, before he knows it, he’ll be not only fighting in space, but in a temple reminiscent of an ancient America civilization. What does all of this mean? Players will find out starting 21st March 2014 when YAIBA: NINJA GAIDEN Z launches on the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Steam® (PC)

 

In addition, the finale of the YAIBA: NINJA GAIDEN Z developer diary series “The Style of Slaughter” is also available. Find out what drove the over-the-top presentation of gore and humor in YAIBA: NINJA GAIDEN Z and why the unique cell-shaded, comic book-style was used to depict it. The final episode includes commentary from Executive Producer, Yosuke Hayashi (Team NINJA), Conceptor, Keiji Inafune (comcept), Art Director, Shinsuke Komaki (comcept), Producer, Shinsaku Ohara (comcept), Game Director, Masahiro Yasuma (comcept), Lead Game Designer, Cory Davis (Spark), Lead Animator, Jason Shum (Spark), Art Director, Richard Smith (Spark) and Technical Art Director, Bennie Terry (Spark).

 

 

Recommended Links:

Team NINJA today released new images which offer a glimpse into a bizarre battle with a massive boss in YAIBA: NINJA GAIDEN Z. As Yaiba faces off against seemingly countless forms of the mysterious boss, he will have to engage every skill he has learned on his journey. With meteorites crashing around him, before he knows it, he’ll be not only fighting in space, but in a temple reminiscent of an ancient America civilization. What does all of this mean? Players will find out starting 21st March 2014 when YAIBA: NINJA GAIDEN Z launches on the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Steam® (PC)

 

In addition, the finale of the YAIBA: NINJA GAIDEN Z developer diary series “The Style of Slaughter” is also available. Find out what drove the over-the-top presentation of gore and humor in YAIBA: NINJA GAIDEN Z and why the unique cell-shaded, comic book-style was used to depict it. The final episode includes commentary from Executive Producer, Yosuke Hayashi (Team NINJA), Conceptor, Keiji Inafune (comcept), Art Director, Shinsuke Komaki (comcept), Producer, Shinsaku Ohara (comcept), Game Director, Masahiro Yasuma (comcept), Lead Game Designer, Cory Davis (Spark), Lead Animator, Jason Shum (Spark), Art Director, Richard Smith (Spark) and Technical Art Director, Bennie Terry (Spark).

 

 

Recommended Links:

0   POINTS
0   POINTS


Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer

New YAIBA: Ninja Gaiden Z Screens And The Final Dev Diary Released

By Anthony Dows | 03/13/2014 01:52 PM PT | Updated 03/13/2014 04:54 PM PT

Update

Team NINJA today released new images which offer a glimpse into a bizarre battle with a massive boss in YAIBA: NINJA GAIDEN Z. As Yaiba faces off against seemingly countless forms of the mysterious boss, he will have to engage every skill he has learned on his journey. With meteorites crashing around him, before he knows it, he’ll be not only fighting in space, but in a temple reminiscent of an ancient America civilization. What does all of this mean? Players will find out starting 21st March 2014 when YAIBA: NINJA GAIDEN Z launches on the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Steam® (PC)

 

In addition, the finale of the YAIBA: NINJA GAIDEN Z developer diary series “The Style of Slaughter” is also available. Find out what drove the over-the-top presentation of gore and humor in YAIBA: NINJA GAIDEN Z and why the unique cell-shaded, comic book-style was used to depict it. The final episode includes commentary from Executive Producer, Yosuke Hayashi (Team NINJA), Conceptor, Keiji Inafune (comcept), Art Director, Shinsuke Komaki (comcept), Producer, Shinsaku Ohara (comcept), Game Director, Masahiro Yasuma (comcept), Lead Game Designer, Cory Davis (Spark), Lead Animator, Jason Shum (Spark), Art Director, Richard Smith (Spark) and Technical Art Director, Bennie Terry (Spark).

 

 

Recommended Links:

Team NINJA today released new images which offer a glimpse into a bizarre battle with a massive boss in YAIBA: NINJA GAIDEN Z. As Yaiba faces off against seemingly countless forms of the mysterious boss, he will have to engage every skill he has learned on his journey. With meteorites crashing around him, before he knows it, he’ll be not only fighting in space, but in a temple reminiscent of an ancient America civilization. What does all of this mean? Players will find out starting 21st March 2014 when YAIBA: NINJA GAIDEN Z launches on the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Steam® (PC)

 

In addition, the finale of the YAIBA: NINJA GAIDEN Z developer diary series “The Style of Slaughter” is also available. Find out what drove the over-the-top presentation of gore and humor in YAIBA: NINJA GAIDEN Z and why the unique cell-shaded, comic book-style was used to depict it. The final episode includes commentary from Executive Producer, Yosuke Hayashi (Team NINJA), Conceptor, Keiji Inafune (comcept), Art Director, Shinsuke Komaki (comcept), Producer, Shinsaku Ohara (comcept), Game Director, Masahiro Yasuma (comcept), Lead Game Designer, Cory Davis (Spark), Lead Animator, Jason Shum (Spark), Art Director, Richard Smith (Spark) and Technical Art Director, Bennie Terry (Spark).

 

 

Recommended Links:

0   POINTS
0   POINTS



Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer