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Capcom has spilled the beans on its plans for Resident Evil 6’s Post launch. There will be three game modes to expand the multiplayer experience of Resident Evil 6. So if you are worried about  replay, Capcom has you covered.

 Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.

In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players.  The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.

Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.

SurvivorsPredator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.

These modes will be fully compatible with Resident Evil 6’s RE.Net and will have statistics and tracking features.
Also, Resident Evil 6 will have additional maps forMercenaries, which can also be used as maps for Survivors, Predator and Siegemodes, plus other items yet to be announced.

Capcom has spilled the beans on its plans for Resident Evil 6’s Post launch. There will be three game modes to expand the multiplayer experience of Resident Evil 6. So if you are worried about  replay, Capcom has you covered.

 Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.

In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players.  The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.

Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.

SurvivorsPredator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.

These modes will be fully compatible with Resident Evil 6’s RE.Net and will have statistics and tracking features.
Also, Resident Evil 6 will have additional maps forMercenaries, which can also be used as maps for Survivors, Predator and Siegemodes, plus other items yet to be announced.

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About Anthony Dows

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Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer

Resident Evil 6 Post Launch Game Modes Announced

By Anthony Dows | 09/11/2012 08:25 AM PT | Updated 09/11/2012 08:30 AM PT

Update

Capcom has spilled the beans on its plans for Resident Evil 6’s Post launch. There will be three game modes to expand the multiplayer experience of Resident Evil 6. So if you are worried about  replay, Capcom has you covered.

 Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.

In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players.  The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.

Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.

SurvivorsPredator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.

These modes will be fully compatible with Resident Evil 6’s RE.Net and will have statistics and tracking features.
Also, Resident Evil 6 will have additional maps forMercenaries, which can also be used as maps for Survivors, Predator and Siegemodes, plus other items yet to be announced.

Capcom has spilled the beans on its plans for Resident Evil 6’s Post launch. There will be three game modes to expand the multiplayer experience of Resident Evil 6. So if you are worried about  replay, Capcom has you covered.

 Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.

In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players.  The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.

Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.

SurvivorsPredator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.

These modes will be fully compatible with Resident Evil 6’s RE.Net and will have statistics and tracking features.
Also, Resident Evil 6 will have additional maps forMercenaries, which can also be used as maps for Survivors, Predator and Siegemodes, plus other items yet to be announced.

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Connect

About Anthony Dows

view all posts

Average gamer/disabled worker turned into a freelance extraordinaire. From YouTube, AntDaGamer.Com as well as other channels, ADG Wrestling Games Network & ADG Man Cave. Twitch & Wordpress and of course right here on EGM. I showcase games, gameplay, and bio my history and opinions of video games. Find me on Twitter @AntDaGamer