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Fallout


 

The world falling apart around you is something you expect when journeying through a post-apocalyptic wasteland, but Fallout 76 might have taken this a bit too far. Since the start of my travels across Fallout 76‘s land of Appalachia, I have come across any number of threats, and yet the most terrifying among them were not monsters, but crazy graphical glitches. I decided to document some of them in my own glitch vacation album, so everyone else can share in my confusion.

The two images below show one of my earliest and most shocking glitches by far. I likely don’t need to point out what’s wrong with these pictures, but know that I feared my system was dying at this point.

This one is a little harder to spot, but I’d like to bring your attention to the blue building at the back of the area, and the fact that it has barely rendered. While draw distances are no doubt a tricky thing to optimize, particularly in a multiplayer game of this size, that building was both large and very definitively in my view, and this was only the start of the game’s slow texture loading.

It wouldn’t be a Bethesda RPG if it didn’t have an abundance of objects stuck in walls, and I appreciated the simplicity of this one.

Next up is a strange and curiously prolific bug that can be found all along the game’s central mountain range. God rays are a lighting effect used to give some ambience to forests, but the lighting in Fallout 76 is more ambitious than that. “Screw trees,” these god rays said, “we’re going to plow right through the mountain.”

It may be hard to pick out what’s going on here. I am sitting inside a token dispensing machine, which was actually essential to continuing the mission I was on. As it wasn’t physical, it couldn’t be interacted with, and therefore would not allow me to continue the mission, at least until it was fixed in the game’s latest patch. Shout out to my boi DcTD_Mercenary for suffering this with me.

If you can see it through the darkness, we now have a tree floating in mid-air. This is so simple it may seem petty to even acknowledge it, but as one of the most regularly occurring bugs in the game, I thought it deserved attention.

Couldn’t even tell you what’s going on here. No, your monitor hasn’t died, Fallout 76 just doesn’t like fire I guess.

Enemy glitches are constant, and of my many choices, I picked this as my favorite. To clarify, my Scorched homie over here seems to have confused that guard rail for the floor, and he was stuck running back and forth along it until I put him out of his misery.

Unfortunately, these images can’t capture the several system crashes I faced on my journey as well. While some of these made for a short laugh, here’s hoping Bethesda gets to fixing these issues—and all the rest of them—as soon as possible.

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Fallout 76: A tour of the weirdest and worst wasteland glitches

Everyone will have different glitch experiences in Fallout 76. Here are the ones we captured while playing for our review.

By Nick Plessas | 11/21/2018 04:00 PM PT

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The world falling apart around you is something you expect when journeying through a post-apocalyptic wasteland, but Fallout 76 might have taken this a bit too far. Since the start of my travels across Fallout 76‘s land of Appalachia, I have come across any number of threats, and yet the most terrifying among them were not monsters, but crazy graphical glitches. I decided to document some of them in my own glitch vacation album, so everyone else can share in my confusion.

The two images below show one of my earliest and most shocking glitches by far. I likely don’t need to point out what’s wrong with these pictures, but know that I feared my system was dying at this point.

This one is a little harder to spot, but I’d like to bring your attention to the blue building at the back of the area, and the fact that it has barely rendered. While draw distances are no doubt a tricky thing to optimize, particularly in a multiplayer game of this size, that building was both large and very definitively in my view, and this was only the start of the game’s slow texture loading.

It wouldn’t be a Bethesda RPG if it didn’t have an abundance of objects stuck in walls, and I appreciated the simplicity of this one.

Next up is a strange and curiously prolific bug that can be found all along the game’s central mountain range. God rays are a lighting effect used to give some ambience to forests, but the lighting in Fallout 76 is more ambitious than that. “Screw trees,” these god rays said, “we’re going to plow right through the mountain.”

It may be hard to pick out what’s going on here. I am sitting inside a token dispensing machine, which was actually essential to continuing the mission I was on. As it wasn’t physical, it couldn’t be interacted with, and therefore would not allow me to continue the mission, at least until it was fixed in the game’s latest patch. Shout out to my boi DcTD_Mercenary for suffering this with me.

If you can see it through the darkness, we now have a tree floating in mid-air. This is so simple it may seem petty to even acknowledge it, but as one of the most regularly occurring bugs in the game, I thought it deserved attention.

Couldn’t even tell you what’s going on here. No, your monitor hasn’t died, Fallout 76 just doesn’t like fire I guess.

Enemy glitches are constant, and of my many choices, I picked this as my favorite. To clarify, my Scorched homie over here seems to have confused that guard rail for the floor, and he was stuck running back and forth along it until I put him out of his misery.

Unfortunately, these images can’t capture the several system crashes I faced on my journey as well. While some of these made for a short laugh, here’s hoping Bethesda gets to fixing these issues—and all the rest of them—as soon as possible.

Read More


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808