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343 Industries Explains Halo: Combat Evolved Anniversary’s Multiplayer

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Posted on July 23, 2011 AT 04:45am

343 Industries is bringing Halo: Combat Evolved into the current generation with Anniversary however they have promised that the original gameplay will remain unchanged.

The multiplayer component is a different matter though as it will be powered by the Halo: Reach engine. 343′s Frank O’Conner explains the reasons for this decision;

“The most significant change was the multiplayer component,”

“We had to do this in a fairly compressed time schedule. And we looked at the originalHalomultiplayer engine, it wasn’t built to do anything except system link and making the engine work across Xbox LIVE, it would have been possible but it would have been a massive undertaking.”

“We also looked at theReach player base and realized we didn’t want to further fracture the existing player base so we decided to make the multiplayer in theReachengine. Everything launches on one disk. You don’t have to ownReachto play these seven new multiplayer maps.”

Source: Gamespot

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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