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343 Industries’ Frank O’Connor has revealed that the developer isn’t quite ready to reveal Master Chief’s face in one of its games, however it has no qualms with killing him off if needs be.

In a recent interview with Eurogamer he said that although the team isn’t quite ready to show Master Chief’s face it has been well documented by other sources. “The funny thing about the Chief is he’s actually really well described.”

“If you went down into that line and found a nerd with a deep cannon Halo t-shirt and said describe the Master Chief to this police sketch artist, that police sketch artist would then produce a perfectly accurate rendering of an older man, almost painfully pale, almost albino white, with pale blue eyes, reddish hair, close cropped to a skin head, and maybe the last remnants of freckles he had when he was a kid.”

He then moved on to the subject of killing off Master Chief, “That’s a conversation I can’t get into. I’ll say that in Halo 4, things happen. Previously we’ve been scared to commit to difficult paths in our game, but good interesting stories have things that happen in them that are not comfortable and that are meaningful and that are permanent.”

“I’m not trying to hint at something other than our general philosophy and the shift in the attitude we’re taking about storytelling. We can make the story matter more to people by doing things that matter,” O’Connor added. “That’s not rocket science. Luckily we have a publisher and owner that allows us that freedom and they trust us to make the right decisions with the fiction and the universe.”

Should 343 reveal the Chief’s face? Would you be happy to see him killed off? Let us know in the comments below.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

343 Industries: We’re Not Ready to Show Master Chief’s Face

343 Industries' Frank O’Connor has revealed that the developer isn't quite ready to reveal Master Chief's face in one of its games, however it has no qualms with killing him off if needs be.

By Matthew Bennett | 10/8/2012 06:29 AM PT

News

343 Industries’ Frank O’Connor has revealed that the developer isn’t quite ready to reveal Master Chief’s face in one of its games, however it has no qualms with killing him off if needs be.

In a recent interview with Eurogamer he said that although the team isn’t quite ready to show Master Chief’s face it has been well documented by other sources. “The funny thing about the Chief is he’s actually really well described.”

“If you went down into that line and found a nerd with a deep cannon Halo t-shirt and said describe the Master Chief to this police sketch artist, that police sketch artist would then produce a perfectly accurate rendering of an older man, almost painfully pale, almost albino white, with pale blue eyes, reddish hair, close cropped to a skin head, and maybe the last remnants of freckles he had when he was a kid.”

He then moved on to the subject of killing off Master Chief, “That’s a conversation I can’t get into. I’ll say that in Halo 4, things happen. Previously we’ve been scared to commit to difficult paths in our game, but good interesting stories have things that happen in them that are not comfortable and that are meaningful and that are permanent.”

“I’m not trying to hint at something other than our general philosophy and the shift in the attitude we’re taking about storytelling. We can make the story matter more to people by doing things that matter,” O’Connor added. “That’s not rocket science. Luckily we have a publisher and owner that allows us that freedom and they trust us to make the right decisions with the fiction and the universe.”

Should 343 reveal the Chief’s face? Would you be happy to see him killed off? Let us know in the comments below.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89