One of Overwatch‘s most played and most ninja-y heroes will be getting a buff for his ultimate ability to address some new imbalances.
According to an Overwatch Forums post by principal designer Geoff Goodman, a recent patch attempted to adjust some issues with Genji’s ultimate ability. This lead to an unintentional nerf that reduced the number of sword swings players could get out, but the developer is aiming to remedy this in an upcoming patch by increasing the hero’s swing speed.
Before the last major patch, the amount of sword swings you could get changed depending on your latency. Strangely, if you had higher latency you could swing more often. This bug was fixed, which caused some players to suddenly get less swings than they were used to.
Looking into this bug in more detail, the ping threshold before you could gain a single extra swing was somewhat low, so many people probably got used to 7 swings rather than 6.
With that in mind we’re going to increase his swing speed overall so he’ll gain that 7th swing back for all players, regardless of latency. I’m not entirely sure when we can get that update into the players hands, but we’ll make sure its in the patch notes when it hits.
Ideally, this rebalancing should reduce the negative impact latency has on both Genji players and their victims. Luckily for those players that aren’t the biggest fans of Genji, it does not sound as though this buff will have any notable affect on the game’s balance when latency isn’t a factor.
Source: PvP Live