Destiny 2 director Luke Smith has revealed that Private Matches will not be available in Destiny 2 at launch.
Private Matches were introduced to the original Destiny with the launch of the Rise of Iron expansion and allow players to create their own Crucible matches with custom score limits, ammunition, respawns, time limits, and more.
However, during Kotaku’s Splitscreen podcast, Smith said that the ability to create private matches will not be in the sequel “at launch.” Hopefully, this means that they will be added in a post-launch update, but nothing has been confirmed.
During the same podcast, Smith revealed a new type of weekly activity that will be present in Destiny 2 called Flashpoints. These new activities will direct players to a specific location each week to complete various tasks. Completing these tasks will reward players with powerful gear that is on par with the unknown rewards from Nightfalls.
Destiny 2 hits Xbox One and PlayStation 4 on September 6th, with a PC release to follow on October 24th.