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Destiny


 

Destiny 2 director Luke Smith has revealed that Private Matches will not be available in Destiny 2 at launch.

Private Matches were introduced to the original Destiny with the launch of the Rise of Iron expansion and allow players to create their own Crucible matches with custom score limits, ammunition, respawns, time limits, and more.

However, during Kotaku’s Splitscreen podcast, Smith said that the ability to create private matches will not be in the sequel “at launch.” Hopefully, this means that they will be added in a post-launch update, but nothing has been confirmed.

During the same podcast, Smith revealed a new type of weekly activity that will be present in Destiny 2 called Flashpoints. These new activities will direct players to a specific location each week to complete various tasks. Completing these tasks will reward players with powerful gear that is on par with the unknown rewards from Nightfalls.

Destiny 2 hits Xbox One and PlayStation 4 on September 6th, with a PC release to follow on October 24th.

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Source: Kotaku


About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

A piece of Destiny 2’s multiplayer will be missing at launch

Bungie has revealed that a multiplayer feature from the first game will not be included in Destiny 2 at launch.

By Matthew Bennett | 06/16/2017 10:29 AM PT | Updated 06/16/2017 11:56 AM PT

News

Destiny 2 director Luke Smith has revealed that Private Matches will not be available in Destiny 2 at launch.

Private Matches were introduced to the original Destiny with the launch of the Rise of Iron expansion and allow players to create their own Crucible matches with custom score limits, ammunition, respawns, time limits, and more.

However, during Kotaku’s Splitscreen podcast, Smith said that the ability to create private matches will not be in the sequel “at launch.” Hopefully, this means that they will be added in a post-launch update, but nothing has been confirmed.

During the same podcast, Smith revealed a new type of weekly activity that will be present in Destiny 2 called Flashpoints. These new activities will direct players to a specific location each week to complete various tasks. Completing these tasks will reward players with powerful gear that is on par with the unknown rewards from Nightfalls.

Destiny 2 hits Xbox One and PlayStation 4 on September 6th, with a PC release to follow on October 24th.

Read More

Source: Kotaku



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89