Square Enix isn’t against sequels to Final Fantasy games, but the chances of Noctis and the crew returning in a sequel to Final Fantasy XV are pretty slim, according to director Hajime Tabata.
Speaking to Polygon about a sequel to the game, he said that the team has opted to support the game with smaller content releases instead of developing a full sequel.
“If you do that full sequel model of expanding on an IP or a series, it’s good in certain ways,” Tabata said. “The negative of that is there’s a very large open period where you’re not releasing anything. In that period, you get people to move away, and their attachment to the franchise dissipates a little bit.”
Square Enix has already released two pieces of story content for the game that focus on Gladius and Prompto, and has a third piece of story content called Episode Ignis in the works that will be released in December.
As well as this new story content, a multiplayer expansion is being developed called Comrades. The expansion will let players create their own character and partake in numerous missions with other players. According to Tabata, the story of Comrades could have been told via a full sequel, as it takes place towards the end of the game, but it would have been very difficult to do.
“What we’re trying to do with that is to depict that missing 10 years of history right at the end of the story,” he explained. “If we had tried to do that as a traditional, full-scale sequel, that would have been very difficult, but it works really well in [keeping] that continued relationship with fans.”
Despite there being no plans for a sequel, Square Enix is far from done with Final Fantasy XV. On top of the upcoming DLC, there’s also a mobile version of the game called Final Fantasy XV: Pocket Edition, the Monsters of the Deep: Final Fantasy XV VR fishing game, and a PC release of Final Fantasy XV still to come.