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Talking to Videogamer, Criterion’s Craig Sullivan said a sizable number of Criterion employees are collaborating with Ghost Games on Need for Speed: Rivals.

“There’s a lot of Criterion DNA in here,” Sullivan told Videogamer. “It’s in association with Criterion, but it’s creatively run out of Ghost.”

According to Sullivan, who served as creative director on Hot Pursuit and Most Wanted, somewhere between 60 and 65 members of the Criterion team—mostly coders and artists—are assisting Ghost’s 85 employees.

Need for Speed: Rivals launches on PC, PS3, and Xbox 360 November 19, with PS4 and Xbox One versions to follow.

About Sixty Members of Criterion Helping Out on Need for Speed: Rivals

By | 06/19/2013 12:50 PM PT

News

Talking to Videogamer, Criterion’s Craig Sullivan said a sizable number of Criterion employees are collaborating with Ghost Games on Need for Speed: Rivals.

“There’s a lot of Criterion DNA in here,” Sullivan told Videogamer. “It’s in association with Criterion, but it’s creatively run out of Ghost.”

According to Sullivan, who served as creative director on Hot Pursuit and Most Wanted, somewhere between 60 and 65 members of the Criterion team—mostly coders and artists—are assisting Ghost’s 85 employees.

Need for Speed: Rivals launches on PC, PS3, and Xbox 360 November 19, with PS4 and Xbox One versions to follow.

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