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Ace Combat


 

Bandai Namco has revealed that the release date of Ace Combat 7: Skies Unknown has been pushed back to 2018.

The game was originally scheduled to launch later this year, but has been delayed to give the development team more time to achieve the vision set for the game, according to franchise director Kazutoki Kono.

“We would have loved to launch Ace Combat 7 at the end of 2017 as we originally intended, but doing so would compromise our goal for the game,” Kono said. “We take our art very seriously and that means we have instead chosen to devote additional time and effort to perfect and optimize this newest chapter of the Ace Combat saga. The combination of the Unreal 4 Engine and the power of current generation consoles and PC hardware have literally opened the ‘skies of opportunity’ to us to develop the best Ace Combat experience to-date.”

Kono added that the current plan is to show one of the game’s non-VR missions for the first time ever at E3 2017 in June.

Ace Combat 7 features a new graphics engine, an arsenal of ultra-modern super weapons, formidable enemies, a campaign mode, and online multiplayer battles.

The game was originally a PlayStation 4 exclusive, but was announced for Xbox One and PC at the beginning of this year.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Ace Combat 7: Skies Unknown delayed

Ace Combat 7: Skies Unknown will miss its 2017 release window.

By Matthew Bennett | 05/16/2017 07:00 AM PT

News

Bandai Namco has revealed that the release date of Ace Combat 7: Skies Unknown has been pushed back to 2018.

The game was originally scheduled to launch later this year, but has been delayed to give the development team more time to achieve the vision set for the game, according to franchise director Kazutoki Kono.

“We would have loved to launch Ace Combat 7 at the end of 2017 as we originally intended, but doing so would compromise our goal for the game,” Kono said. “We take our art very seriously and that means we have instead chosen to devote additional time and effort to perfect and optimize this newest chapter of the Ace Combat saga. The combination of the Unreal 4 Engine and the power of current generation consoles and PC hardware have literally opened the ‘skies of opportunity’ to us to develop the best Ace Combat experience to-date.”

Kono added that the current plan is to show one of the game’s non-VR missions for the first time ever at E3 2017 in June.

Ace Combat 7 features a new graphics engine, an arsenal of ultra-modern super weapons, formidable enemies, a campaign mode, and online multiplayer battles.

The game was originally a PlayStation 4 exclusive, but was announced for Xbox One and PC at the beginning of this year.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89