Posted on March 29, 2013 AT 11:30am
During their Next-Generation Character Rendering panel at GDC, Activision showcased next-gen photorealism with a real-time character demo.
According to Activision Blizzard technical director Jorge Jimenez, the tech demo, seen below, is running on a GeForce GTX 680 at 180 frames per second.
It is, in a word, bananas—but not likely what we’ll see coming out the gate on next-gen consoles. Tech demos are well and good, but once you add all the other elements of chaos in a videogame into the mix, well. It gets busy.
Check out the demo for yourself:
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