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Activision Shows Next-Gen Real-Time Character Demo at GDC

Posted on March 29, 2013 AT 11:30am

During their Next-Generation Character Rendering panel at GDC, Activision showcased next-gen photorealism with a real-time character demo.

According to Activision Blizzard technical director Jorge Jimenez, the tech demo, seen below, is running on a GeForce GTX 680 at 180 frames per second.

It is, in a word, bananas—but not likely what we’ll see coming out the gate on next-gen consoles. Tech demos are well and good, but once you add all the other elements of chaos in a videogame into the mix, well. It gets busy.

Check out the demo for yourself:

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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