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Additional Balancing in Street Fighter X Tekken’s ‘ver. 2013′ Update

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Posted on December 21, 2012 AT 01:08pm

Capcom revealed today additional balancing tweaks coming to Street Fighter X Tekken on the game’s official blog, which will be included in the “ver. 2013″ update.

This news is skewed more toward the serious fighting game enthusiasts out there. I’m talking the sort of die-hard fans who actually know how many frames of animation there are to any given move. Which, incidentally, is one of the tweaks mentioned, as translated by Shoryuken—throws will be two frames faster, and eliminate recoverable damage. But that’s just the tip of the iceberg.

Head over to Shoryuken for a more detailed listing of ver. 2013′s balancing tweaks, of which there are far too many to list here.

 

Source: Shoryuken - Street Fighter x Tekken ver. 2013 – Balance Changes for Tekken Cast Part 2, PlayStation-Exclusive Characters and System Changes

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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