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Additional Balancing in Street Fighter X Tekken’s ‘ver. 2013′ Update

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Posted on December 21, 2012 AT 01:08pm

Capcom revealed today additional balancing tweaks coming to Street Fighter X Tekken on the game’s official blog, which will be included in the “ver. 2013″ update.

This news is skewed more toward the serious fighting game enthusiasts out there. I’m talking the sort of die-hard fans who actually know how many frames of animation there are to any given move. Which, incidentally, is one of the tweaks mentioned, as translated by Shoryuken—throws will be two frames faster, and eliminate recoverable damage. But that’s just the tip of the iceberg.

Head over to Shoryuken for a more detailed listing of ver. 2013′s balancing tweaks, of which there are far too many to list here.

 

Source: Shoryuken - Street Fighter x Tekken ver. 2013 – Balance Changes for Tekken Cast Part 2, PlayStation-Exclusive Characters and System Changes

Chris Holzworth, Editorial Intern
Chris Holzworth has wanted to report on and critique games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, then took a break from gaming to study English, creative writing, and linguistics at Rutgers University. Started out as EGM's obligatory east coast correspondent before selling out and moving to the west coast. Chris is particularly keen on examining narrative structure, character development, and writing in video games. Frequently opens mouth, inserts foot, often where twittery things happen: @chrisholzworth. Meet the rest of the crew.

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