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Additional details on cap speed, optics options in Battlefield 3

By
Posted on September 2, 2011 AT 12:00am

Ever-informative source on all things Battlefield 3, Alan Kertz, has given out a few new details on the game.

First, when asked if it’s better to get out of a vehicle for faster cap: “No. There’s simply a diminishing return from each additional player, so you can never insta cap like BF2 1.0″

Then, when asked if players can put one country’s optics on the guns of another country (such as the American EOTech sight that was seen on an SKS at PAX): “Yes, but you gotta earn it. That takes time. Lots of time.”

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).

Additional details on cap speed, optics options in Battlefield 3

By
Posted on September 1, 2011 AT 05:17am

Ever-informative source on all things Battlefield 3, Alan Kertz, has given out a few new details on the game.

First, when asked if it’s better to get out of a vehicle for faster cap: “No. There’s simply a diminishing return from each additional player, so you can never insta cap like BF2 1.0″

Then, when asked if players can put one country’s optics on the guns of another country (such as the American EOTech sight that was seen on an SKS at PAX): “Yes, but you gotta earn it. That takes time. Lots of time.”

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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