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Amazing Spider-Man 2 dev details new gameplay systems, updated design

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Posted on January 30, 2014 AT 01:17pm

The Amazing Spider-Man 2 will feature new web-swinging mechanics, a re-designed Manhattan, and the Hero or Menace system, executive producer Stephane Gravel revealed in a post on the PlayStation blog.

The Amazing Spider-Man 2 marks Beenox’s fourth original Spider-Man game for Activision (second in the movie universe). Movie-based games typically have a lot of restraints on them due to a shorter than usual development cycle, but according to Gravel, after having worked on the first Amazing Spider-Man game, Beenox can now build on the foundation that experience provided them.

“We had a few core goals for The Amazing Spider-Man 2: invigorate the experience with greater variety in play, more focused storytelling, and more natural pacing; deliver a world worth protecting; and finally, give you all the tools you need to make it fun to do so,” Gravel wrote.

Part of the greater variety Gravel speaks of is the Hero or Menace system, where Spider-Man can choose to ignore the petty crimes that spring up randomly around Manhattan. Doing so will change how the public reacts to the wall-crawler as the game progresses. To help encourage you to act as Spider-Man would and maintain your hero status, new crimes such as hostage situations and arson have been added to help keep things fresh.

Manhattan is also getting an overhaul in an attempt to make New York City feel more authentic through more varied architecture and buildings, plus more realistic street sizes. The new architecture also means that Spider-Man will actually have to stick his webs to something solid in order to swing.

The Amazing Spider-Man 2 is officially slated for a spring 2014 release for the PS4, Xbox One, PS3, Xbox 360, Xbox One, Wii U, 3DS, and PC. The Amazing Spider-Man 2 film hits theaters May 2, so expect the game to launch near then.

Source: PlayStation Blog

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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