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Amazing Spider-Man 2 video highlights new web-slinging and more open design

Posted on March 27, 2014 AT 11:50am

In a new video showcasing The Amazing Spider-Man 2’s PS4 version, creative director Thomas Wilson overviews several of the game’s new features, including the upgraded web-slinging mechanics.

With this sequel, the team at Beenox wanted to ground web-slinging in a more realistic way. To accomplish this, they assigned Spidey’s right and left arms to the L and R triggers while slinging. Instead of connecting to a nonexistent point in the sky, Spidey’s web threads now stick to buildings, so players must be conscious of whether a tall enough building is on their right or left and squeeze the appropriate trigger.

Wilson also revealed that, based on fan input, The Amazing Spider-Man 2 will feature segments played as Peter Parker, and that they’ve addressed complaints about the first game’s linearity by making the sequel more open so that “indoors and out” players have “legroom with enough space to explore and experiment.”

You can see all these mechanics in action, plus established ones that have been spruced up a bit, in the video above.

The Amazing Spider-Man 2 launches on Windows PC, 3DS, PS3, PS4, Wii U, Xbox 360, Xbox One, and mobile devices April 29, just a few days ahead of the film’s May 2 release.

Source: PlayStation Blog

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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