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Anthem


 

The actual gameplay of Anthem will look a little different from the gameplay we saw at E3.

Lately, the Anthem developers have taken to answering fans’ questions on Twitter, and executive producer Mark Darrah has dropped a lot of answers over the last several days. He’s revealed that you can change your Javelin’s color and shape, that the game will have fall damage, and that you can choose the order you want to unlock the Javelins in, among many other tiny details.

As part of his efforts to engage the community, Darrah also recently took part in a Q&A session on Twitch, revealing even more new details on the game. One particularly interesting revelation from this stream is that the fights we saw during the Anthem demo at E3 will look a lot different in the full game. According to Darrah, the damage players dealt in the demo was actually nerfed severely, so that people watching the demo would have time to see how all the different weapons and such worked in the fight. In the actual game, however, players will do a lot more damage, and enemies will go down much faster than they did in the demo.

Hopefully, this information will work to assuage some fans’ fears that ultimate abilities don’t do a lot of damage, or that the enemies in Anthem seemed too bullet-spongey. We’ll have to wait and see what the fine tuning of player damage looks like in the full game, however.

Another question during the Twitch Q&A may have outed a new type of weapon Javelins will be able to use. And for more information on the game, don’t forget to keep following the developers’ Twitter accounts, since they just might answer any questions you might have.

Anthem releases on February 22nd, 2019, for Xbox One, PlayStation 4, and PC.

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0   POINTS


About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Anthem will look different from the E3 demo in one major way

There's going to be at least one major change to Anthem's combat between now and release.

By Emma Schaefer | 07/9/2018 04:15 PM PT

News

The actual gameplay of Anthem will look a little different from the gameplay we saw at E3.

Lately, the Anthem developers have taken to answering fans’ questions on Twitter, and executive producer Mark Darrah has dropped a lot of answers over the last several days. He’s revealed that you can change your Javelin’s color and shape, that the game will have fall damage, and that you can choose the order you want to unlock the Javelins in, among many other tiny details.

As part of his efforts to engage the community, Darrah also recently took part in a Q&A session on Twitch, revealing even more new details on the game. One particularly interesting revelation from this stream is that the fights we saw during the Anthem demo at E3 will look a lot different in the full game. According to Darrah, the damage players dealt in the demo was actually nerfed severely, so that people watching the demo would have time to see how all the different weapons and such worked in the fight. In the actual game, however, players will do a lot more damage, and enemies will go down much faster than they did in the demo.

Hopefully, this information will work to assuage some fans’ fears that ultimate abilities don’t do a lot of damage, or that the enemies in Anthem seemed too bullet-spongey. We’ll have to wait and see what the fine tuning of player damage looks like in the full game, however.

Another question during the Twitch Q&A may have outed a new type of weapon Javelins will be able to use. And for more information on the game, don’t forget to keep following the developers’ Twitter accounts, since they just might answer any questions you might have.

Anthem releases on February 22nd, 2019, for Xbox One, PlayStation 4, and PC.

0   POINTS
0   POINTS



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM