EA has announced Army of Two: The Devil’s Cartel, the third installment in the publisher’s co-op action franchise, set to release on Xbox 360 and PlayStation 3 in March next year.
The game is in development at Visceral Games and is being created using the Frostbite 2.0 engine. Alpha and Bravo are the new stars of the game, they are employees of Tactical Worldwide Operations and find themselves caught in a Mexican drug war. EA has promised split-screen co-op and new character customization options for the sequel.
“We wanted to refresh the Army of Two franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak, executive producer at Visceral. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”
“Our goal with Army of Two: The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential,” added Steve Papoutsis, general manager of Visceral.
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