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Release Date: October 30, 2012

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Assassin’s Creed III Wii U Controller Functionality Detailed

Posted on March 26, 2012 AT 07:22am

THE BUZZ: Details on how the Wii U version of Assassin’s Creed III will make use of the console’s controller have appeared online.

The latest issue of Nintendo Power reports that the tablet will display a map of the area and various Animus database entries as players work their way through the game. The controller’s touchscreen can be used to quickly select weapons during combat and choose between single- and dual-wield modes.

Finally the tablet can function as an alternative Eagle Vision view, with players controlling the camera using the built in accelerometer.

EGM’s TAKE: Ubisoft has to make use of the new controller and they appear to have done so subtly instead of forcing wild controls upon the player. The idea of displaying the map and switching weapons via the tablet is a fantastic idea, as it will make things a lot easier for the user, however it will mean looking away from the action on the screen in order change weapons, something that fans may not like doing. The only problem is if fans are given a choice between using the touchscreen and just pressing a button the majority will simply choose the button, as it doesn’t remove them from the action. This is a major issue that Nintendo will have to overcome if they want its new controller to take off.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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