Assassin’s Creed Odyssey‘s developer does not intend to limit the creative potential of future Assassin’s Creed games on the basis of historical accuracy.
In a recent interview with VG 24/7, senior producer Marc-Alexis Côté discussed the ways in which Odyssey will deviate from what we know as historical fact, particularly in regards to ancient Greece’s more interesting mythologies.
“If [mythological creatures] weren’t there it’d be very very sad, so rest assured that they are,” Côté said. “They’re really an intricate part of this world that we have created and have perfect explanations that will carry on in the history of the franchise as well.”
“One of the cool things about Assassin’s Creed that I think our fans love is [that] we can explain history a different way. The Apple of Eden sums up this kind of reasoning very, very well—that’s why we are embracing the mythological creatures. Because they’re so much a part of this setting.”
Côté followed this up by emphasizing that the studio will no longer “hide behind the excuse” of strictly following the events of history, given how players’ actions already upset the accuracy of what was recorded.
“We’ve always used the excuse, ‘History is written that way, so that’s the way it should happen,'” Côté explained. “While we have found many other explanations for many other things through the power of the Animus, a game is not a movie—the minute you push up on a thumbstick you’ve made a decision to move left or right. We shouldn’t hide behind the excuse that that’s the way history happened – you’re making decisions every second you’re playing a game.”
Assassin’s Creed Odyssey launches October 5th on PlayStation 4, Xbox One, and PC. The game’s latest trailer showed off some of the ways players can alter history via the choices they make, starting with who they’ll play as.
Source: VG 24/7