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Batman: Arkham Origins Devs Shared Fan Concern about Living Up to Rocksteady

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Posted on October 25, 2013 AT 11:56am

Batman: Arkham Origins developers Warner Bros. Games Montreal shared fan concern over their ability to deliver a Rocksteady-quality experience, senior producer Ben Mattes told Eurogamer.

“Resistance and reluctance exists at every level,” Mattes told Eurogamer. “There were fans who said: ‘They’re not Rocksteady, they can’t make an Arkham game.’ And there were concerns within the organization that we weren’t going to deliver the special sauce of a Rocksteady game.”

Of course, these concerns bred motivational pressure—impetus, passion-fueled drive—within the team to live up to Rocksteady’s caliber.

“You don’t want to be the guys who messed up and ran into the ground one of the absolute top-rated franchises of all time. You don’t want that at the top of your CV,” Mattes added. “So I think there was an extra desire to create something really great as we were fully aware of the opportunity we had.”

As to whether or not Mattes and the team at Warner Bros. Games Montreal were able to capture that distinctive Rocksteady essence in Arkham Origins? Well, check out Ray’s review to learn whether they accomplished that or not.

Source: Eurogamer

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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