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Borderlands


 

Gearbox Software may have hidden some clues about Borderlands 3 inside the latest Battleborn DLC.

Sharp-eyed fans around the Battleborn forums found a strange signal coming from a portal in the DLC. By looking at the results on a spectrogram, fans were able to pick out spikes in the signal, and then convert that into morse code.

The resulting messages definitely seem to indicate Borderlands lore.

“Visit Prometea,” reads the first message (Promethea, one letter off, being the name of a planet in the series). “Children of the vault—we are not on Pandora anymore—Tanis is not what she seems—do not open the vaults.”

Obviously, this casts major suspicion on Patricia Tannis, a major player in the first Borderlands. And it’s not just a freaky coincidence—Battleborn creative director Randy Varnell jumped in to congratulate players on decoding the message.

“I was actually poking our audio guys yesterday to be sure THEY could decode their own audio files,” Varnell wrote on the forums. “I was having panic attacks that we’d made them to [sic] noisy for you guys to have a shot. Nicely done, everyone!”

Recently, a Borderlands-style tech demo was released, showing off an upgraded art style. While it’s not quite Borderlands 3, it seems like Gearbox is definitely headed in that direction.

Read More

Source: Gearbox Forums


About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Battleborn DLC may have revealed new info on Borderlands 3

Spectrograms, morse code… Could this be the start of a new Borderlands 3 ARG?

By Emma Schaefer | 03/3/2017 04:30 PM PT

News

Gearbox Software may have hidden some clues about Borderlands 3 inside the latest Battleborn DLC.

Sharp-eyed fans around the Battleborn forums found a strange signal coming from a portal in the DLC. By looking at the results on a spectrogram, fans were able to pick out spikes in the signal, and then convert that into morse code.

The resulting messages definitely seem to indicate Borderlands lore.

“Visit Prometea,” reads the first message (Promethea, one letter off, being the name of a planet in the series). “Children of the vault—we are not on Pandora anymore—Tanis is not what she seems—do not open the vaults.”

Obviously, this casts major suspicion on Patricia Tannis, a major player in the first Borderlands. And it’s not just a freaky coincidence—Battleborn creative director Randy Varnell jumped in to congratulate players on decoding the message.

“I was actually poking our audio guys yesterday to be sure THEY could decode their own audio files,” Varnell wrote on the forums. “I was having panic attacks that we’d made them to [sic] noisy for you guys to have a shot. Nicely done, everyone!”

Recently, a Borderlands-style tech demo was released, showing off an upgraded art style. While it’s not quite Borderlands 3, it seems like Gearbox is definitely headed in that direction.

Read More

Source: Gearbox Forums



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM