“We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release,” he said in the latest issue of PSM3 magazine. “Our ambition at DICE is to use the power of each individual platform to get the most out of the game. In the case of the PS3… I understand that if you compare it to a high-end PC, it’s not going to look as good. But if you compare it to other games on the PS3, including other games we’ve done previously, I have to say I’m very happy with how it looks.”
EGM’s TAKE: It almost appears as if the game was compromised as a result of trying to meet the release date, however the game looks fantastic on all three platforms so nobody can really complain.