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Release Date: October 25, 2011

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Battlefield 3 – Spawn Immunity Removed

Posted on October 12, 2011 AT 06:15am

THE BUZZ: Alan Kertz, Senior Gameplay Designer at DICE, has again took to Twitter and revealed a few new details regarding Battlefield 3.

Firstly, he revealed that the short period of immunity that a player receives after respawning has been removed:

“It’s removed as soon as the player gains control of his player and moves shoots or aims,” so basically you have to be extra careful when respawning.

Secondly, he mentioned that the game will not include customizable red dot sights unless the gun or scope does in real life:

“The Kobra can have 4 sight settings, a dot, a dot and chevron, the crosshairs and just a chevron. [DICE doesn't] have an interface for sight customization. Maybe next game.”

Finally it was said that when lasers were used then hip fire accuracy would be increased.

“Lasers increase hip fire accuracy. If you’re bipod is deployed, it will have little effect. If you zoom, it has none.”

EGM’s TAKE: The removal of spawn immunity could annoy a few fans but will also make the game fairer when enemies spawn in front of you off their teammates.

What do you think of these new details? Leave your thoughts below.

Source: Twitter

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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