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Battlefield 4 PC and R25 server update now live, overall stability increased

Posted on February 13, 2014 AT 06:09am

DICE has started rolling out a new PC and server update for Battlefield 4 that should increase the game’s overall stability. The developer warns that players may experience some downtime during the rollout.

This update fixes a bug that caused the game to crash when spawning into, or switching to, a gunner seat in an IFV/MBT, fixes a glitch that caused the sound to die during a Team/Squad Deathmatch, fixes an issue in Defuse that caused the bomb carrier to be permanently spotted, and more.

You can check out the full patch notes below:

PC Game Update Notes 

  • General stability improvements
  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
  • Fix for missing sound in Team/Squad Deathmatch
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
  • Fix for an issue where long IDs wouldn’t scroll on dog tags
  • Fix for missing grass physics in terrain


  • Fix for a crash that would occur when activating full screen in portrait mode
  • Fix for stuttering that could appear during video sequences on multi-GPU PCs
  • Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
  • Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
  • Fixed screenshots on multi-GPU PCs

R25 Server Update

  • Fix for several server crashes
  • Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets
  • Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games
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Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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