DICE has started rolling out the previously delayed “one-hit kill” patch for PlayStation 4, with the warning that players may be booted from games when the patch reaches them.
The patch was due to release December 3, but was pushed back to allow time for “additional testing,” according to the developer. “This small patch was pushed live as quickly as possible to deal primarily with the “one-hit kill” bug,” DICE wrote on the game’s official forums. “We are already working on the next PS4 update that will contain more fixes and have a bigger focus on game stability.”
This latest update offers the following fixes:
- Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed.
- Fixed a crash that could occur when having a very large amounts of Friends
- Enabled audio in PS4 video captures
While the one-hit kill bug may be fixed, the developer warns that the issue of dying before you saw yourself shot on screen is completely different. “The issue of dying before you saw who shot you is a different beast,” the developer wrote.
“We use a term called Interpolation in reference to where you are in the game world. There are instances where the death camera is initiated before the correct internet packets have arrived to be interpolated by your camera. This gives the impression that you were killed by ‘one shot’ as someone came around the corner of a building. We have identified this issue and will address it in upcoming updates.”
Yesterday, an EA spokesperson announced that DICE would be suspended all work on future expansions for the game until the issues with multiplayer had been fixed.