One of the biggest additions that Battlefield V is introducing to the series is Fortifications, the new system that lets players build more cover in designated areas. To counter this, developer DICE has evolved the game’s bullet penetration physics, revealing new details in a recent blog post.
Battlefield V‘s bullet penetration will be much more detailed and complex, focusing mainly on the caliber of a round and how it reacts with certain materials in the world. Previous titles in the series determined bullet penetration with a “binary” model—either a round could pierce a certain material or it couldn’t. That’s changing with Battlefield V and the introduction of new weapon types, specifically the medium machine guns.
Different weapon types will have different bullet penetration values. Pistols, for instance, will go through doors, glass, and cloth. SMGs will function similarly, thought with perhaps a slightly higher damage output. Light machine guns and medium machine guns, meanwhile, will have the best bullet penetration of any infantry weapon class, breaking through wooden walls and barricade covers. On top of that MMGs can pierce Fortification sandbags and actually break them apart with enough rounds. Heavy machine guns on vehicles can break through plaster and brick walls.
If this makes it sound like nowhere is safe in Battlefield V, don’t worry. Bullet penetration will cause a severe damage nerf on rounds, and the added debris effects of incoming fire will give players plenty of time to find new cover, at least in theory. To balance this, players wielding MMGs must bipod their weapon if they want to aim down the sights, which will give players on the receiving end of heavy suppressive fire an easy target.
In addition to bullet penetration, DICE also recently revealed a few more details about how its class progression system will work. Producer Ryan McArthur recently took over the developer’s Twitter account and posted a video that showcased how different classes will unlock new weapons and gadgets. Each time you level up a class, you will earn a new item, at least for the first several levels. McArthur’s video specifically demonstrated the different unlocks for the Assault class, including new primary weapons, sidearms, grenades, gadgets, and even melee weapons.
Battlefield V launches on November 20th for Xbox One, PlayStation 4, and PC.