Battlefield V just released Lightning Strikes Update #4, and it patches out a seriously dangerous bug.
As is the case with most patches for the game, Update #3 fixed some key issues with TTD and performance while adding a new bug that some were concerned could cause epileptic seizures. No, I’m not kidding. This bug caused the screen to flicker when on the squad redeploy screen, creating a strobe-like effect that, even if you weren’t epileptic, was hard to look at. Thankfully, Update #4 fixes this bug, as well as another that showed the wrong amount of company coin earned after a match, according to the official patch notes (PDF link). Stability has also been improved, so PC players should hopefully experience less crashes.
Besides this sort of housekeeping, Update #4’s main focus is on tweaking certain weapon classes, specifically the shotguns. Battlefield V‘s shotguns, at least compared to Battlefield 1‘s, are inconsistent at best and downright underpowered at anything beyond 5 meters. Thankfully, DICE recognized that the shotguns were “underperforming compared to close-range SMGs,” so they’re getting a slight buff. Their damage drop-off start distance has been pushed out 1 meter across the board. The 12 Gauge Automatic and M1987 have seen seen their maximum buckshot pellet damage range extended 2 meters, while the M30 Drilling’s is extended 1.3 meters. The M1907 SF’s recoil buffer specialization has also been fixed, so now it will actually work.
On top of these fixes, it looks like this update also added Rush into the backend of the game. With the return of 32-player Rush on March 7th, DICE published a blog post detailing the mode’s Battlefield V debut. The mode, which will be live in the game for two weeks, will take place on three maps—Twisted Steel, Narvik, and Devastation. Each map will have three to four sectors with two artillery guns or comm stations in each sector that the attacking team will need to destroy. From the looks of things, the objectives will be far less spread out than they are in the 64-player Rush that’s part of the Battle of Hannut Grand Operation, bringing it more in line with previous Rush modes.
After two weeks of Rush, Lightning Strikes ends and the next Tides of War chapter, Trial by Fire, begins. This chapter will finally introduce the long-awaited Firestorm battle royale mode, as well as the game’s second new map, which will be set in Greece. There’s a good chance we’ll be seeing a new Firestorm trailer soon, as well as gameplay captured from Battlefield YouTubers like Westie, JackFrags, and TheBrokenMachine.