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The return of microtransactions to Star Wars Battlefront II is not as certain as fans were lead to believe, based on recent comments by publisher EA.

Speaking at the 37th Nasdaq Investor Conference, EA CFO Blake Jorgensen revealed the possibility that microtransactions may not return to Battlefront II, with several updates on the system’s status expected in the coming weeks.

“Clearly we are very focused on listening to the consumer and understanding what the consumer wants and that’s evolving constantly,” Jorgensen said. “But we’re working on improving the progression system. We turned the MTX off as an opportunity to work on the progression system inside the game. We’re continuing to do that. I think there’s an update this week and again next week.”

“Overtime we’ll address how we will want to bring the MTX either into the game or not and what form we will decide to bring it into.” [Emphasis added.]

This is seemingly the first time EA has hinted at the possibility of not bringing microtransactions back to Battlefront II. The game’s purchasable Crystal currency was cut right before launch, following a massive community backlash, but the statement from developer DICE about the removal proposed that the currency would return at a later date. Jorgensen had earlier followed this up with the stance that EA is committed to microtransactions, but his most recent comments suggest this may not remain the case for Battlefront II.

During the same Nasdaq Conference, Jorgensen explained that EA considers the Battlefront II scandal to be a “great learning experience” for the publisher. “We consider ourselves a learning organization,” he said.

While loot boxes cannot currently be purchased with real money in Battlefront II, the game’s questionable monetization has spurred some people into action, including Hawaiian lawmakers intent on killing the predatory practices of loot boxes in the games industry. Representative Chris Lee has proposed ideas for a bill aimed at stopping these monetized gaming systems from taking advantage of children and those with addictions.

Source: Glixel

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Battlefront II may never add back microtransactions after all

The latest comments from EA suggest there's a chance microtransactions are gone from Battlefront II for good.

By Nick Plessas | 12/6/2017 02:00 PM PT | Updated 12/7/2017 08:21 PM PT

News

The return of microtransactions to Star Wars Battlefront II is not as certain as fans were lead to believe, based on recent comments by publisher EA.

Speaking at the 37th Nasdaq Investor Conference, EA CFO Blake Jorgensen revealed the possibility that microtransactions may not return to Battlefront II, with several updates on the system’s status expected in the coming weeks.

“Clearly we are very focused on listening to the consumer and understanding what the consumer wants and that’s evolving constantly,” Jorgensen said. “But we’re working on improving the progression system. We turned the MTX off as an opportunity to work on the progression system inside the game. We’re continuing to do that. I think there’s an update this week and again next week.”

“Overtime we’ll address how we will want to bring the MTX either into the game or not and what form we will decide to bring it into.” [Emphasis added.]

This is seemingly the first time EA has hinted at the possibility of not bringing microtransactions back to Battlefront II. The game’s purchasable Crystal currency was cut right before launch, following a massive community backlash, but the statement from developer DICE about the removal proposed that the currency would return at a later date. Jorgensen had earlier followed this up with the stance that EA is committed to microtransactions, but his most recent comments suggest this may not remain the case for Battlefront II.

During the same Nasdaq Conference, Jorgensen explained that EA considers the Battlefront II scandal to be a “great learning experience” for the publisher. “We consider ourselves a learning organization,” he said.

While loot boxes cannot currently be purchased with real money in Battlefront II, the game’s questionable monetization has spurred some people into action, including Hawaiian lawmakers intent on killing the predatory practices of loot boxes in the games industry. Representative Chris Lee has proposed ideas for a bill aimed at stopping these monetized gaming systems from taking advantage of children and those with addictions.

Source: Glixel

0   POINTS
0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808