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Bayonetta, NieR: Automata developer plans to self-publish two games


 

Who needs publishers, anyway?

Platinum Games, the studio behind Bayonetta and NieR: Automata, is taking on a couple of passion projects and has revealed its plans to self-publish two upcoming “healthy” sized titles.

Head of development Atsushi Inaba stated in a recent interview with Game Informer that Platinum Games started a program last year that allowed members of its team to pitch ideas that would eventually turn into the studio’s first foray into self-publishing. Out of the 70 ideas submitted, the studio narrowed them down to “two designs that we’re genuinely focused on.”

While these titles won’t necessarily be “AAA, $10 million-plus game[s],” Inaba estimates that each project will have about twenty employees working on it. They will, however, seem familiar for fans of Platinum’s “crazy hardcore action.”

“We want to surprise [our fans] by the fact that we’re doing this independent title and hopefully get support from the fanbase,” Inaba said. “But we don’t want to surprise them by, say, doing a princess-clothing-making game or something like that. It would totally not be what people want from Platinum Games.”

Fortunately for fans looking forward to future Bayonetta games, Platinum Games plans to continue working with publishers on its major AAA titles, and Inaba doesn’t see these projects ruffling too many feathers.

“We don’t think that us doing self-published titles, just based on the scope and scale of what they are, is going to interfere with relationships with other publishers, because, again, the style and the size and scope of games that we do with them is going to be much bigger compared to this to the point where they realize we’re not really competing in the same markets.”

Unfortunately, it doesn’t look like the ill-fated dragon-befriending action game Scalebound will be one of those titles, but we can dream, can’t we?

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About Michael Goroff

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Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Bayonetta, NieR: Automata developer plans to self-publish two games

Platinum Games is working on two "healthy" sized projects on its own dime.

By Michael Goroff | 01/5/2018 11:00 AM PT

News

Who needs publishers, anyway?

Platinum Games, the studio behind Bayonetta and NieR: Automata, is taking on a couple of passion projects and has revealed its plans to self-publish two upcoming “healthy” sized titles.

Head of development Atsushi Inaba stated in a recent interview with Game Informer that Platinum Games started a program last year that allowed members of its team to pitch ideas that would eventually turn into the studio’s first foray into self-publishing. Out of the 70 ideas submitted, the studio narrowed them down to “two designs that we’re genuinely focused on.”

While these titles won’t necessarily be “AAA, $10 million-plus game[s],” Inaba estimates that each project will have about twenty employees working on it. They will, however, seem familiar for fans of Platinum’s “crazy hardcore action.”

“We want to surprise [our fans] by the fact that we’re doing this independent title and hopefully get support from the fanbase,” Inaba said. “But we don’t want to surprise them by, say, doing a princess-clothing-making game or something like that. It would totally not be what people want from Platinum Games.”

Fortunately for fans looking forward to future Bayonetta games, Platinum Games plans to continue working with publishers on its major AAA titles, and Inaba doesn’t see these projects ruffling too many feathers.

“We don’t think that us doing self-published titles, just based on the scope and scale of what they are, is going to interfere with relationships with other publishers, because, again, the style and the size and scope of games that we do with them is going to be much bigger compared to this to the point where they realize we’re not really competing in the same markets.”

Unfortunately, it doesn’t look like the ill-fated dragon-befriending action game Scalebound will be one of those titles, but we can dream, can’t we?

0   POINTS
0   POINTS



About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.