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THE BUZZ: Bethesda has said that they are “very comfortable” working on the Xbox 360 and claimed that the console even has advantages over the PC, however the game will still “look better on PC”.

The developer found that they had an easier time working with Microsoft’s console for a third time, but admitted that PC hardware has moved on a lot in comparison. “We are very comfortable on 360,” he said in the latest issue of Edge. “Yes, it will look better on PC. The PC has moved on a lot. With the kinds of things we do where we are streaming a lot, even your average hard drive on your average PC these days is crazy fast at ripping data.”

“The negative on PC is that there are still a lot of layers of API before you can look at the hardware. So we might be able to get the data faster on PC, but what we do with that data is still easier on 360 and PS3 where we can look directly at the memory registers and do what we want,” he added.

EGM’s TAKE: It’s good to see developers still trying to squeeze more out of the aging Xbox 360, but is it time for the next generation?

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Bethesda is ‘Very Comfortable’ Developing Skyrim for Xbox 360

Bethesda has said that they are "very comfortable" working on the Xbox 360 and claimed that the console even has advantages over the PC, however the game will still "look better on PC".

By Matthew Bennett | 09/23/2011 08:21 AM PT

News

THE BUZZ: Bethesda has said that they are “very comfortable” working on the Xbox 360 and claimed that the console even has advantages over the PC, however the game will still “look better on PC”.

The developer found that they had an easier time working with Microsoft’s console for a third time, but admitted that PC hardware has moved on a lot in comparison. “We are very comfortable on 360,” he said in the latest issue of Edge. “Yes, it will look better on PC. The PC has moved on a lot. With the kinds of things we do where we are streaming a lot, even your average hard drive on your average PC these days is crazy fast at ripping data.”

“The negative on PC is that there are still a lot of layers of API before you can look at the hardware. So we might be able to get the data faster on PC, but what we do with that data is still easier on 360 and PS3 where we can look directly at the memory registers and do what we want,” he added.

EGM’s TAKE: It’s good to see developers still trying to squeeze more out of the aging Xbox 360, but is it time for the next generation?

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89