Bethesda Softworks’ vice president has responded to criticisms of the publisher’s Creation Club tool, assuring fans that mods for its biggest titles will continue to be free.
Creation Club was announced during E3 2017 as a platform for content creators to submit mods for Bethesda’s two biggest RPGs—Fallout 4 and Elder Scrolls V: Skyrim—and charge for them. Fans have since spoken out against charging players for mods when such content has so far been free. In a recent PAX West 2017 interview with YouTube channel Tek Syndicate, Bethesda’s Pete Hines explained that the publisher is aware that exclusively charging for mods is not the right path.
“We have been supporting mods and making the mod community grow and be viable since 2002. We’re going to continue to try and do new things. That’s it. We’re gonna continue to try new stuff and see what works and see what doesn’t. We tried paid mods—it didn’t work. Allowing people to pay for the mods and have them be that long and all the stuff, all the problems, we said: Okay, we’re not going to do paid mods.”
Tek Syndicate suggested a risk that modders will no longer support free mods with the possibility of getting paid through Creation Club. Hine’s responded by clarifying that modders are paid regularly as contractors, not on a mod-sales basis, meaning there is nothing discouraging them from developing free mods on their own time.
Hines goes on to assure gamers that, while Creation Club will continue, the monetization of some mods won’t mean the death of free ones found on other modding platforms.
“I know people are upset and frustrated but at the end of the day mods are and will continue to remain free. Modders can continue to do whatever they want through our own stuff, through Nexus, go nuts.”
Fans can check out the rest of the discussion in the full Tek Syndicate video.
The first batch of Creation Club mods was revealed just last month, including a variety of admittedly sweet cosmetic items. It is currently unclear how much each mod will go for.
Source: PC Gamer