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Bethesda reveals 32-player online brawler BattleCry

Posted on May 28, 2014 AT 10:40am

Bethesda and BattleCry Studios today revealed BattleCry, a 32-player free-to-play brawler coming to PC next year.

BattleCry imagines a post-World War I world in which gunpowder is outlawed. In its place, under the auspices of what is called the PanSophic Revolution, warfare is conducted in a somewhat less messy manner. Instead of invading armies and war-torn lands, disputing parties offer up elite warriors to combat one another in designated, sanction WarZones. These warriors consist of several class-based specialists, such as sword-wielding Enforcers, Archers, stealthy and speedy Duelists, Brawlers, and Gadgeteers. All classes can tap into an Adrenaline system to unleash short-term special powers and are equipped with a name-says-all Ultimate ability.

According to executive producer Rich Vogel, the team at BattleCry Studios were inspired by the “stunning animations and exciting, visceral combat” of single-player action games like Devil May Cry and God of War, and sought to marry those elements to competitive online multiplayer.

Also, if the art style seen in the trailer above strikes you at all as familiar, it’s because BattleCry’s world is one imagined by art director Viktor Antonov, best known for his work on Half-Life 2 and Dishonored.

BattleCry is set to enter beta in 2015. Bethesda has yet to announce a full launch window.

Source: Bethesda Blog

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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