X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

Bethesda and BattleCry Studios today revealed BattleCry, a 32-player free-to-play brawler coming to PC next year.

BattleCry imagines a post-World War I world in which gunpowder is outlawed. In its place, under the auspices of what is called the PanSophic Revolution, warfare is conducted in a somewhat less messy manner. Instead of invading armies and war-torn lands, disputing parties offer up elite warriors to combat one another in designated, sanction WarZones. These warriors consist of several class-based specialists, such as sword-wielding Enforcers, Archers, stealthy and speedy Duelists, Brawlers, and Gadgeteers. All classes can tap into an Adrenaline system to unleash short-term special powers and are equipped with a name-says-all Ultimate ability.

According to executive producer Rich Vogel, the team at BattleCry Studios were inspired by the “stunning animations and exciting, visceral combat” of single-player action games like Devil May Cry and God of War, and sought to marry those elements to competitive online multiplayer.

Also, if the art style seen in the trailer above strikes you at all as familiar, it’s because BattleCry’s world is one imagined by art director Viktor Antonov, best known for his work on Half-Life 2 and Dishonored.

BattleCry is set to enter beta in 2015. Bethesda has yet to announce a full launch window.

Bethesda reveals 32-player online brawler BattleCry

By | 05/28/2014 12:40 PM PT

News

Bethesda and BattleCry Studios today revealed BattleCry, a 32-player free-to-play brawler coming to PC next year.

BattleCry imagines a post-World War I world in which gunpowder is outlawed. In its place, under the auspices of what is called the PanSophic Revolution, warfare is conducted in a somewhat less messy manner. Instead of invading armies and war-torn lands, disputing parties offer up elite warriors to combat one another in designated, sanction WarZones. These warriors consist of several class-based specialists, such as sword-wielding Enforcers, Archers, stealthy and speedy Duelists, Brawlers, and Gadgeteers. All classes can tap into an Adrenaline system to unleash short-term special powers and are equipped with a name-says-all Ultimate ability.

According to executive producer Rich Vogel, the team at BattleCry Studios were inspired by the “stunning animations and exciting, visceral combat” of single-player action games like Devil May Cry and God of War, and sought to marry those elements to competitive online multiplayer.

Also, if the art style seen in the trailer above strikes you at all as familiar, it’s because BattleCry’s world is one imagined by art director Viktor Antonov, best known for his work on Half-Life 2 and Dishonored.

BattleCry is set to enter beta in 2015. Bethesda has yet to announce a full launch window.

0   POINTS
0   POINTS