Bethesda has outlined its plans to fix Fallout 76‘s lackluster PVP.
In an update last month, Bethesda promised that PVP would its own dedicated mode inside of Fallout 76. Now the developers have revealed what that mode will look like.
Called “Survival Mode,” this game mode will bring “even more demanding, high-stakes, and deadly adventures in Fallout 76.” Players will be able to choose whether they want to play in Adventure Mode—Fallout 76 as it is right now—or this new mode after hitting “Play” in the main menu. The world, quests, events, and story will be the same in both modes, and players can choose to use the same characters in both. If the same character is used, changes done in one mode—like spending caps, using ammo, or leveling up—will occur in the other mode as well. However, players can choose to make different characters for the different modes if they so choose.
In Survival mode, all players except your teammates are automatically flagged as hostile. This means you’ll be able to shoot other players without any limits and can be shot at in return. There will still be level scaling to keep the playing field even, but Bethesda is playing around with changing the respawn mechanics and letting downed enemies drop additional Caps and items. However, the game will need to go through more testing before Bethesda decides on the exact implementation of these ideas.
Finally, Survival Mode will add new leaderboards to the game, so that players can compare their PVP prowess to that of their friends and to the world at large.
Bethesda is currently testing Survival Mode internally, and hopes to have a beta version roll out in March. For the rest of the patch notes and changes heading to the current game by the end of January, check out the company’s post on the subject.