Sure, Bethesda might have released a gazillion different versions of The Elder Scrolls V: Skyrim, including a remaster but that doesn’t mean it wants to do the same with its older games, specifically Morrowind.
“I’m happy that you can play Morrowind now on an Xbox One, as it’s backwards compatible,” Howard said. “I’m really happy that Microsoft, Sony, Nintendo and others are making it easier for people to play [older games] as they were played at the time. I actually prefer that over remasters. I’d rather you play Morrowind the way it was… I think the age is part of its identity,” adding that his “personal preference is not to remaster it.”
Same goes for the first Fallout, which was developed and published by Interplay before Bethesda acquired the rights, so don’t even ask.
“We [also] get asked a lot to remaster [1997’s] Fallout 1, and I usually say, if you have a PC you can play Fallout the way it was,” Howard said, possibly in his best old man voice. “I think that’s how it should be.”
Howard’s approach might be the most admirable from the perspective of an artist or a historian, but the sweet, sweet Siren’s song of cold hard cash begs to differ, especially when a remaster of the Crash Bandicoot games can make so much bank. Just imagine how much dough Morrowind Remastered would rake in. We’re not condoning a cynical cash grab, just predicting it as an inevitability.
Hopefully, Bethesda’s upcoming titles—Fallout 76, Starfield, and Elder Scrolls IV—will do enough of the financial heavy lifting that Morrowind can remain undisturbed in its retirement home rocking chair where it deserves a well-earned rest.