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THE BUZZ: While fans of Bethesda’s Elder Scrolls series are no doubt rejoicing that their long wait to play The Elder Scrolls V: Skyrim is almost over, the game’s executive producer, Todd Howard, recently shared a piece of information that will have many wondering aloud about what might have been.

Howard revealed to EGM in an interview (to be published in tomorrow’s EGMi: The Digital Magazine) that his team apparently turned down an opportunity to make the official games based on George R. R. Martin’s A Song of Fire and Ice novels.

The fanbase for the books has grown considerably since the debut of the popular A Game of Thrones series on HBO, and many devotees have begged for a game worthy of the source material. As Howard tells it, the folks at Bethesda Game Studios (who are admittedly big fans of the property) were thisclose to making it a reality.

With A Song of Ice and Fire, we went ‘We want to do that!’ People in our studio liked it, and it seeped in a bit to what we were doing,” Howard explained. “We were actually asked a while ago to turn those books into games.”

So why didn’t they take the leap? According to Howard, the idea of a partnership was very tempting, but the team was just too invested in their own IP.

“We wanted to do our own world. That’s where we wanted to put out time into. Before we were even making Skyrim, there was a conversation with George R.R. Martin’s people. They thought it would be a good match—and so did we, actually—but then we thought about if that was where we wanted to spend our time. It was tempting, though.”

EGM’S TAKE: While we’ve put hundreds of hours into the Elder Scrolls series and can’t wait for Skyrim to ruin our social lives this November, one can only hope Bethesda revisits the idea after their dragon-slaying epic hits this Fall.

Find out more about why Bethesda stuck to their guns in the full interview, featured in tomorrow’s issue of EGMi: The Digital Magazine.

Source: EGMi: The Digital Magazine

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Todd Howard Reveals Why Bethesda Passed On ‘A Game of Thrones’ Title

Bethesda's Todd Howard speaks to EGMi: The Digital Magazine about the fantasy mega-pairing that almost was, and why the team walked away from a chance to bring George R.R. Martin's famed 'A Song of Fire and Ice' novels to life on gaming systems.

By | 09/12/2011 02:35 PM PT

News

THE BUZZ: While fans of Bethesda’s Elder Scrolls series are no doubt rejoicing that their long wait to play The Elder Scrolls V: Skyrim is almost over, the game’s executive producer, Todd Howard, recently shared a piece of information that will have many wondering aloud about what might have been.

Howard revealed to EGM in an interview (to be published in tomorrow’s EGMi: The Digital Magazine) that his team apparently turned down an opportunity to make the official games based on George R. R. Martin’s A Song of Fire and Ice novels.

The fanbase for the books has grown considerably since the debut of the popular A Game of Thrones series on HBO, and many devotees have begged for a game worthy of the source material. As Howard tells it, the folks at Bethesda Game Studios (who are admittedly big fans of the property) were thisclose to making it a reality.

With A Song of Ice and Fire, we went ‘We want to do that!’ People in our studio liked it, and it seeped in a bit to what we were doing,” Howard explained. “We were actually asked a while ago to turn those books into games.”

So why didn’t they take the leap? According to Howard, the idea of a partnership was very tempting, but the team was just too invested in their own IP.

“We wanted to do our own world. That’s where we wanted to put out time into. Before we were even making Skyrim, there was a conversation with George R.R. Martin’s people. They thought it would be a good match—and so did we, actually—but then we thought about if that was where we wanted to spend our time. It was tempting, though.”

EGM’S TAKE: While we’ve put hundreds of hours into the Elder Scrolls series and can’t wait for Skyrim to ruin our social lives this November, one can only hope Bethesda revisits the idea after their dragon-slaying epic hits this Fall.

Find out more about why Bethesda stuck to their guns in the full interview, featured in tomorrow’s issue of EGMi: The Digital Magazine.

Source: EGMi: The Digital Magazine

0   POINTS
0   POINTS