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Bioshock Infinite: ‘No Platform’s Going To Be The Better Platform’

Posted on June 26, 2011 AT 08:32am

Bioshock Infinite is set to be one of the biggest titles of 2011 and there is a lot of hype surrounding its release, but the question is which platform is the superior version?

In an interview with AusGamers, Shawn Robertson, Lead Artist on Bioshock: Infinite has revealed that no platform will be superior and that the game is being designed to utilize the strengths of each.

“No platforms going to be the better platform. We certainly.. if you
look at what we did with BioShock One when we released on Xbox and PC,
we had different designers working on different elements for PC versus
Xbox treating it like working to the strengths of each console. So
were going to be releasing on PS3, Xbox and PC in 2012, so well have
different people thinking about the different strengths or weaknesses of
each console.”

So if you only own one of the three platforms that Bioshock Infinite is releasing on then you have no need to worry.

Source: AusGamers

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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