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Anthem


 

BioWare’s been throwing all of its effort into Anthem, the large-scale multiplayer RPG that’s set to release early next year, but the studio soon wants to turn back to small, “experimental” games.

In a recent interview with Game Informer, general manager Casey Hudson and executive producer Mark Darrah explained that they have a vision for the studio that’s quite different from BioWare’s current projects.

“I think some of the things that are coming, in the way that we’re doing things in BioWare and the way EA is working and the industry is going, I think it is starting to afford the opportunity for us to do some things that are more experimental,” Hudson said (via PC Gamer). “I would like to get to a place where, yes, we’re doing our next big thing, but maybe we’re also kind of doing a few experiments.

“I want to get to where we can kind of do the equivalent of getting short films out there to people and saying, ‘Hey, we’ve got a bunch of things we want—creative ideas we want to get out. And so try this piece and have a look at this thing.’ And kind of see what people like.”

Darrah added that he’d like to see more AAA publishers “diversifying the scale” of games, making quality experiences that aren’t just Blockbuster-scale experiences, but smaller games that can be completed more quickly.

“I think there are things that people can do in the indie space that are kind of off limits in the HD space, just because people’s expectations rise with, not just the budgets but with the studio,” Darrah said. “I think there’s middle ground.”

At the moment, though, it seems unlikely that BioWare will launch any of these projects until Anthem is done. That game is set to release on February 22nd, 2019, for Xbox One, PlayStation 4, and PC.

Source: Game Informer

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

BioWare wants to explore more small, ‘experimental’ games

Some of the developers of Anthem want to take a step back from massive AAA games.

By Emma Schaefer | 06/28/2018 01:30 PM PT

News

BioWare’s been throwing all of its effort into Anthem, the large-scale multiplayer RPG that’s set to release early next year, but the studio soon wants to turn back to small, “experimental” games.

In a recent interview with Game Informer, general manager Casey Hudson and executive producer Mark Darrah explained that they have a vision for the studio that’s quite different from BioWare’s current projects.

“I think some of the things that are coming, in the way that we’re doing things in BioWare and the way EA is working and the industry is going, I think it is starting to afford the opportunity for us to do some things that are more experimental,” Hudson said (via PC Gamer). “I would like to get to a place where, yes, we’re doing our next big thing, but maybe we’re also kind of doing a few experiments.

“I want to get to where we can kind of do the equivalent of getting short films out there to people and saying, ‘Hey, we’ve got a bunch of things we want—creative ideas we want to get out. And so try this piece and have a look at this thing.’ And kind of see what people like.”

Darrah added that he’d like to see more AAA publishers “diversifying the scale” of games, making quality experiences that aren’t just Blockbuster-scale experiences, but smaller games that can be completed more quickly.

“I think there are things that people can do in the indie space that are kind of off limits in the HD space, just because people’s expectations rise with, not just the budgets but with the studio,” Darrah said. “I think there’s middle ground.”

At the moment, though, it seems unlikely that BioWare will launch any of these projects until Anthem is done. That game is set to release on February 22nd, 2019, for Xbox One, PlayStation 4, and PC.

Source: Game Informer

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About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM