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Black Ops 2 Matchmaking Will be Based on Latency/Ping

By
Posted on October 26, 2012 AT 04:10am

Call of Duty: Black Ops 2 will remove region-based matchmaking in favor of matches made based on latency and ping according to Treyarch’s David Vonderhaar.

“Yes. It is in and being tested. Not region based anymore. Latency/ping based exclusively,” he wrote on Twitter in response to a fan. Hopefully this change will result in less drop outs and host migrations, something that has plagued Call of Duty‘s online component for many years.

Call of Duty: Black Ops 2 is scheduled to release November 13 for Xbox 360, PlayStation 3, and PC.

What do you think of this change? Let us know in the comments below.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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