Call of Duty: Black Ops 4‘s Blackout battle royale mode is getting an inventory UI change, which Treyarch has already teased.
In an recent Twitter thread, studio design director David Vonderhaar revealed that changes were coming to Blackout’s stash UI for console players, and even offered an image of what the new interface may look like. According to Vonderhaar, the new interface will stack rows of inventory slots over each other when searching loot crates or enemy backpacks, rather than the linear row the game currently has.
What is being internally tested and debated amongst the QA and development teams is whether to have two or three rows. More rows will cut down on the time it takes to access each slot, but the more rows that are stacked, the more of the player’s screen is obscured.
Vonderhaar explains in the thread that the new table will be anchored to the bottom of the screen, similar to the game’s current Quick Equip function, as can be seen in the image below. He also uses the thread to explain to some rather oblivious complainers that the game already has the Auto Mantle and Auto Sprint options some are calling for.
Don’t tell anyone I tweeted about this. “They” get mad.
… new Stash UX is in dev builds, being playtested, actually tested by QA,, and we are bug fixing. Current design debate: 2 rows of 5 or 3 rows of 5. 3 rows means less tabbing in a death stash, but less uses more screen. pic.twitter.com/WZmspp1jO9
— Lord Vonderhaar (@DavidVonderhaar) January 5, 2019
We don’t have a date yet for when this change might go live, but considering it’s still being tested, it may not drop until next week or later. Black Ops 4‘s previous update also focused on Blackout, addressing some stability issues prevalent on the Xbox One X.