Blade & Soul producer Nico Coutant has shared the dev team’s plans for the game throughout the rest of 2016.
“We wanted to take a moment to reflect on the current state of the game, as well as offer an early look at the Blade & Soul roadmap for the rest of this year,” he explained. “One of the key pieces of feedback we?ve received is that players need a better idea of when new content is coming out, so they can better plan for it. When we designed our content release schedule before launch, our primary goals were to provide consistent updates with new things to do, catch up quickly to the content available in the other regions, and in doing so, support the PvP community with the newest classes and balance tweaks.”
“Additionally, we?re aware that there remains some disruption caused by bots, spam, and other forms of cheating in the game,” Coutant added. “Please know that every week we continue to add improvements to spam, bot, and cheat detection, while adding more ways for you to report such behavior and help us to take action more quickly. We play the game on a daily basis and experience these issues firsthand, so we fully understand the need to take continual steps in reducing bots and cheating in the game.
“Within the past month we?ve been able to meaningfully combat Arena PvP bots and cheaters, reduce spam to be considerably less intrusive than it used to be, and make a number of game changes based on your feedback to address some of the most irritating issues. That being said, we believe we can always do better, and are working on a series of measures which should further improve the situation in the coming weeks. While we very purposely don?t share much information on this front?to keep from showing our hand to anyone intent on cheating?this is all part of a concerted effort which started months ago, and we appreciate your continued patience while we?ve worked on implementing both short- and long-term solutions.”
In Q2, the plan is to release the new Soul Fighter class, Act IV of the main story, the pet system, new Hongmoon Skills, and new dungeons. Some of this content has already been released. Then in Q3, Baleful and Seraph weapons will be introduced along with Act V and VI of the story, new Hongmoon Skills, three new four/six-layer dungeons, and one new 24-player dungeon.
Finally, in Q4, the four/six-player dungeon Ebondrake Citadel, the 24-player dungeon Midnight Skypetal Plains, new accessories, and a new legendary Soul Shield. You can take a detailed look at the roadmap below: