Overwatch‘s prize archer, Hanzo, has been under the rebalance microscope for some time, but only recently have fans learned about what exact changes we can expect to see for the hero.
In a recent post to the Overwatch forum, a fan requested a sneak peak at the changes coming to Hanzo, to which game director Jeff Kaplan surprisingly obliged. Blizzard confirmed earlier this year that the hero’s Scatter Arrow ability was the major focus of the rework, and now Kaplan has confirmed that the ability will be replaced with something called Rapid Shot (working title).
Instead of numerous arrows breaking away from one point of impact, the Rapid Shot ability will allow players to shoot several arrows in quick succession. The arrows shot in this state will do reduced damage, but each will be fired at full draw for maximum distance, according to details that came out of earlier playtests.
An in-progress image of the ability’s animation accompanied the reveal. Some fans in the comments below the post expressed concern that the ability’s excessive visual effects would make Hanzo too visible, which Kaplan expressed was the point, due to the threat of the ability.
Changes are also planned for the character’s Sonic Arrow, which will reduce its radius and duration but significantly speed up its recharge. Additionally, Hanzo is getting a new dash-like movement ability that will allow the character to swiftly move laterally along the ground. Think of it as a combination of McCree’s dodge roll and Genji’s double-jump.
These Hanzo changes are not currently on the PTR, but are expected to show up soon. Hopefully, they arrive on the test server soon enough to launch in the full game alongside the other major hero changes currently being tested.
In other Overwatch news, the game’s second Uprising cooperative event was recently teased, with the full reveal dated for April 10th.
Source: Blizzard Battle.Net