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Attempting to develop Destiny for PC as well as consoles would spread Bungie too thin, according to Destiny senior writer and Bungie community manager Eric Osborne.

“It’s a huge challenge to ship four platforms and a massive opportunity to reach a new audience,” Osborne told IGN. “We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure we’re focused enough to bring a good experience to any platform that we ship on.

“What we 100 percent are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms, which is a lot to focus on.”

A beta for Destiny is set to begin early 2014 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.

Source: IGN

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Bungie: Making Destiny for PC Would Spread Us too Thin

By Matthew Bennett | 11/4/2013 07:06 AM PT

News

Attempting to develop Destiny for PC as well as consoles would spread Bungie too thin, according to Destiny senior writer and Bungie community manager Eric Osborne.

“It’s a huge challenge to ship four platforms and a massive opportunity to reach a new audience,” Osborne told IGN. “We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure we’re focused enough to bring a good experience to any platform that we ship on.

“What we 100 percent are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms, which is a lot to focus on.”

A beta for Destiny is set to begin early 2014 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.

Source: IGN

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0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89