Bungie is planning to make some pretty big changes to the way Destiny 2‘s Nightfall Strike works with the release of update 1.1.3.
“Nightfall should be a challenging test that only the bravest Guardians dare face. Fireteams of any size should be able to participate, from organized clan groups to skilled solo players,” game director Christopher Barrett explained in the latest weekly update. “Players should be able to determine their own challenge level, by going slow and steady or fast and wild, with elective modifiers to test the most hardcore veterans.
“Your final score will separate the best from the rest, and with high risk comes high reward. Each terrible villain that players face should have a very rare and powerful unique item, themed to them, that tumbles to the ground as they collapse into a pile of bones. Conquering Nightfall should be a badge of honor, with the best players able to show off their achievements with new dynamic emblems and exclusive auras.”
Senior design lead Tyson Green went on to reveal that the controversial time limit mechanic will be removed from the Nightfall Strike in favor of a scoring system. The idea behind this new system is to encourage players to take on enemies instead of running past them, use off-meta weapons, and to reward players for taking on challenges and completing content quickly.
The scoring system will be team-based and is driven by kills and orbs generated. However, score will slowly bleed over time to encourage players to complete the strike quickly and allow teams that complete the content quicker to post better scores. There will also be a cap on points if players take too long to complete the strike, with points earned being cut in half after 15 minutes and no new points being earned after 18 minutes. These changes reward players who complete the strike quickly, but do not punish players who take longer as heavily as the old time limit.
Nightfall Challenge cards are also being introduced in the next update. These cards offer players ways to boost the challenge of the Nightfall Strike in exchange for score multipliers. The example given is players being returned to orbit if all fire team members are unable to respawn and increased solar damage in exchange for a 2.15x modifier. Nightfall Challenge cards will drop at the end of a Nightfall run.
Finally, Bungie will be adding new Nightfall Emblems to the game that drop at the end of a Nightfall Strike. These emblems are now the sole source of auras, which will be enabled as soon as the player reaches the personal score threshold listed.
More information about the upcoming changes can be found over on Bungie’s site.