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Major Details Revealed On Bungie’s New Activision-Published Series

Posted on May 21, 2012 AT 04:14pm

As part of Activision’s lawsuit against previous Infinity Ward heads West and Zampella, details of the company’s massive deal with Halo developer Bungie have been revealed—including information on the games the developer will be making for Activision.

From the LA Times comes the 27-page four-game contract that Bungie signed with Activision. In it, it details four “sci-fantasy, action shooter games” to be made by the developer. The series is given the codename “Destiny”, and is listed as having one chapter released every other year, starting in Fall of 2013. During the off years (starting in Fall 2014) will come four downloadable expansion packs, which have been given the code name “Comet”.

(A second code name—”Tiger”—is also mentioned, but all further references to the series of games in the contract use the “Destiny” codename.)

Ah, but Destiny won’t just be sci-fantasy action shooters—they’ll be “massively-multiplayer-style” as well! Here’s the first interesting bit of info pulled from the released contract:

“…a series of interactive entertainment software products being developed by Licensor based on the Destiny Property, planned to be massively-multiplayer-style (i.e., client-based mission structures with persistent elements), sci-fantasy, action-shooter games…”

Also of high interest is this note:

“…Destiny Game #1, along with any related DLC Releases as well as Comet #1, shall be initially developed by Licensor to operate on and be compatible with the Microsoft Xbox 360 video game console (“Xbox 360″) and the next successor console platform releases by Microsoft configured for both the NTSC and PAL television/video system standards (“Xbox 720″).”

Now, obviously, the “Xbox 720″ part probably isn’t the official name of the console—it’s just used to give the next Xbox some sort of name at this point. The interesting part is that the first Destiny game is being targeted exclusively (at first) for Microsoft’s consoles. The contract notes that a PS3 version of the game is currently being contemplated for a Fall 2014 release if both Bungie and Activision decide that the first Destiny title “is able to be developed for the PS3 at quality and feature parity to the Xbox 360 version of the game”.

But wait, there’s more!

“…Destiny Game #2, along with any related DLC Releases as well as Comet #2, shall be initially developed by Licensor to operate on and be compatible with the Xbox 360, Xbox 720, and the Sony PlayStation 4 computer entertainment system (i.e., the next successor platform released by Sony after PlayStation 3) … and personal computer with Windows-based operating systes…”

So, the second Destiny game (which would hit, under this timeframe, in Fall 2015) keeps its Xbox exclusivity—again, at least at first—in terms of current-generation consoles, but will hit for both the next Xbox and next PlayStation for sure. What isn’t mentioned, however, is any potential PS3 release at any point—that may hinge on sales of the first Destiny game for the PS3, should such a version indeed be released.

What do you think? Are you excited to see what Destiny turns out to be? Do you like the idea of Bungie having a control for a bi-yearly “sci-fantasy action shooter” series with Activision?

Source: LA Times

Eric L. Patterson, Executive Editor
Eric L. Patterson got started via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as can realistically be crammed in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk Eric on Twitter: @Eric_EGM. Meet the rest of the crew.

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