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Call of Duty: Black Ops Shangri-La ‘Time Travel Will Tell’ Easter Egg/Achievement/Trophy Guide (Video)

Posted on July 3, 2011 AT 04:00am

Hidden away in the newest Zombie map known as Shangri-La is a pretty impressive and complicated Easter Egg. By completing these steps in a certain order you and your team will receive every single perk available and what’s even better is that these perks will be infinite, even if you die you will be revived with all the perks.

Simply follow the steps below, and if you get lost there is a video at the bottom to help you out.

How to Turn on the Eclipse

going to need four players to complete this Achievement/Easter Egg.
Gather everyone and head to the main (spawn) room. From here, you will
each need to press a button found in each corner simultaneously – look
on the walls, you will see them. Once you press each button at the same
time you will teleport to the past.

Keep in mind that there is a time limit (much like the Pack-a-Punch
room), so make sure to complete each of the below steps before you are
teleported back.

Step 1:

You’ll need to head to the jungle section of the map and find a statue
with a switch on it. Once here, press said switch and get ready for a
matching game. Follow this as closely as possible
You’re going to need to find stones on the ground that are located on
both sides of the bridge and in the jungle. When you stand on these
stones, a symbol will reveal itself. It’s your job to match these
symbols in the jungle with the symbols on either side of the bridge. You
do this by standing on them at the same time as one of your mates.

Don’t waste your time by running around like a chicken with your head
cut off. Simply have one player stand on a stone by the bridge and
communicate which symbol is there. The other three players now just have
to run around the jungle to find the matching symbol. Rinse and repeat.

Step 2:

This happens at the waterslide, and requires that three of the four
players slide down to the bottom. At the bottom of the slide there is a
pressure plate that will deflate when all three players are standing on
it. Once here, the fourth person must slide down, activating the fourth
switch. Congratulations, step two is complete.

Step 3:

This one is a little more intense. You’ll need to
head to the top of the waterfall and knock the crystal orb down with any
explosive. Once it’s on the ground, use the 31-79 shrink ray to shrink
it. Use your knife on the orb and it will fall down the waterslide. Head
down with it, use the geyser, and you are done.

In order to complete the next piece you need to recruit a Napalm Zombie.
This requires that you play a round, and not get close enough to make
one explode. Run around all ridiculous, trying to get as many crawlers
as possible and keeping the Napalm Zombie alive. Head to the waterfall
and use the closest geyser to drop yourself into the starting room for
the fourth eclipse.

Step 4:

going to need to head to the tunnel near the jungle and find the wheel
to turn. Turn it four (4) times and wait for the dialogue. At this point
the Napalm Zombie you kept alive should be coming, and he will ignite
the gas leak at the entrance to this tunnel. Don’t get near him, backing
up through the cave until the power room. Kill him once he is in the
power room, having one of your party members run back to where the wheel
you turned was. Hold “X” here and another crystal will spawn.

sure at this point you have at least four (4) Spikemores, and four (4)
crawlers – hopefully five (5). If you don’t have these materials, start a
new round and collect them.

Step 5:

Immediately head to the waterfall and get ready to
set up four (4) Spikemores. You’ll need to place one at each of the
four (4) holes in the tunnel under this waterfall. Once these are
placed, have a crawler zombie trip them, blow them up, and notice that
the spikemore has plugged the holes. Go to the button that says “Don’t
Hold ‘X’” and hold “X”. Congratulations on unlocking the next crystal.

Step 6:

Once you teleport here, you need to take note of
the twelve (12) panels spread around the map. You need to use your knife
on them to draw a certain symbol. Their locations are as follows:

of them are in the spawn room, two surround the mud-filled room, two
are between power room and the waterfall, two are in the jungle, and one
is near the power switch.
Once the last carving is completed, the character will say something,
alerting the team it is done. Go to the Minecart and use an explosive to
hit a snare that is located left of the hut outside of the map. The
next crystal should appear.

Step 7:

Head to the room surrounded by mud and locate the
dials. Enter these numbers: Sixteen (16), one (1), three (3), and four
(4). The next crystal is here.

Step 8:

Your goal in this eclipse is to activate the four
(4) correct gongs. They glow when you hit them in the correct order.
You’re going to need to have one person in the jungle ready to catch
some dynamite (by the crystal closest to the geyser). Once he is here,
have another player with the 31-79 shoot the crystal above the
mud-covered room (you can see it from the spawn point). Once these gongs
are hit correctly, the dynamite will fall, said player will catch it,
and you are now ready for the final stage.

Step 9:This is the final step. You’re going to need to
reactivate the gongs, and shoot the crystal above the mud-surrounded
room. The meteorite will shrink when you do this correctly. The next
step is to activate the Pack-a-Punch and have the player holding the
dynamite run up the where the Pack-a-Punch usually is. Once they reach
it, they will give the dynamite to the explorers, allowing for the
transfer of the Focusing Stone

This is important – Only oneperson
can get all seven infinite perks. It’s the person who grabs the
Focusing Stone. Every player in the party will get the
Achievement/Trophy, but only one person will get the reward. After a few
rounds it will reset, allowing each player the opportunity to get all
the perks.

Source: RealSG

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