X
X
Call of Duty


 

A new update for Call of Duty: Infinite Warfare removes the issue of “snaking” from the game.

For those who are unaware, snaking is a term used to describe when a player rapidly switches between the prone and crouch stance, making them incredibly hard to hit due to the character animation not updating quick enough.

This latest update fixes the issue and makes it so the character model will reflect the character’s state when prone or crouched. Read the full patch notes below:

  • Various map fixes
  • Fix a bug for the X-Eon’s vertical kick
  • Fixed an animation issue where rapidly moving between prone and crouch stance wasn’t updating the character model state at the correct rate (snaking)
  • CWL Only: Planting and defusing bombs will no longer add to your Payload meter. These actions will still give Scorestreak points
  • Prep for this weekend’s featured mode

Yesterday, Activision revealed the new Division classes that will feature in Call of Duty: WWII. Divisions will replace the series’ trademark create-a-class loadout system and each offer unique training and skills.

Read More

About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Call of Duty: Infinite Warfare update gets rid of ‘snaking’

An exploit that made players harder to hit has been removed in Call of Duty: Infinite Warfare's latest update.

By Matthew Bennett | 06/9/2017 10:03 AM PT

News

A new update for Call of Duty: Infinite Warfare removes the issue of “snaking” from the game.

For those who are unaware, snaking is a term used to describe when a player rapidly switches between the prone and crouch stance, making them incredibly hard to hit due to the character animation not updating quick enough.

This latest update fixes the issue and makes it so the character model will reflect the character’s state when prone or crouched. Read the full patch notes below:

  • Various map fixes
  • Fix a bug for the X-Eon’s vertical kick
  • Fixed an animation issue where rapidly moving between prone and crouch stance wasn’t updating the character model state at the correct rate (snaking)
  • CWL Only: Planting and defusing bombs will no longer add to your Payload meter. These actions will still give Scorestreak points
  • Prep for this weekend’s featured mode

Yesterday, Activision revealed the new Division classes that will feature in Call of Duty: WWII. Divisions will replace the series’ trademark create-a-class loadout system and each offer unique training and skills.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89